]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/playerstats.qc
Document r parameter in player stats specs
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / playerstats.qc
index cf272e5635a1eb66e72ec90810b864b10eff9f27..f8aa2b514059884b5ed43020a06740ece5a6fc37 100644 (file)
@@ -1,14 +1,29 @@
 #include "playerstats.qh"
+
 #if defined(CSQC)
 #elif defined(MENUQC)
 #elif defined(SVQC)
-    #include "constants.qh"
-    #include "util.qh"
-    #include <common/weapons/_all.qh>
-    #include "../server/anticheat.qh"
-    #include "../server/defs.qh"
-    #include "../server/scores.qh"
-    #include "../server/weapons/accuracy.qh"
+       #include <common/constants.qh>
+       #include <common/stats.qh>
+       #include <common/util.qh>
+       #include <common/weapons/_all.qh>
+       #include <server/anticheat.qh>
+       #include <server/client.qh>
+       #include <server/intermission.qh>
+       #include <server/scores.qh>
+       #include <server/weapons/accuracy.qh>
+       #include <server/world.qh>
+#endif
+
+
+#ifdef GAMEQC
+REPLICATE(cvar_cl_allow_uid2name, int, "cl_allow_uid2name");
+REPLICATE(cvar_cl_allow_uidranking, bool, "cl_allow_uidranking");
+REPLICATE(cvar_cl_allow_uidtracking, int, "cl_allow_uidtracking");
+#endif
+
+#ifdef SVQC
+REPLICATE_APPLYCHANGE("cl_allow_uidtracking", { PlayerStats_GameReport_AddPlayer(this); });
 #endif
 
 #ifdef SVQC
@@ -17,6 +32,48 @@ void PlayerStats_Prematch()
        //foobar
 }
 
+// Deletes current playerstats DB, creates a new one and fully initializes it
+void PlayerStats_GameReport_Reset_All()
+{
+       strfree(PS_GR_OUT_TL);
+       strfree(PS_GR_OUT_PL);
+       strfree(PS_GR_OUT_EVL);
+
+       if (PS_GR_OUT_DB >= 0)
+       {
+               db_close(PS_GR_OUT_DB);
+               PlayerStats_GameReport_Init();
+       }
+       if(PS_GR_OUT_DB < 0)
+               return;
+
+       for (int i = 0; i < 16; i++)
+               if (teamscorekeepers[i])
+                       PlayerStats_GameReport_AddTeam(i + 1);
+       FOREACH_CLIENT(true, {
+               // NOTE Adding back a player we are applying any cl_allow_uidtracking change
+               // usually only possible by reconnecting to the server
+               strfree(it.playerstats_id);
+               PlayerStats_GameReport_AddEvent(sprintf("kills-%d", it.playerid));
+               PlayerStats_GameReport_AddPlayer(it);
+       });
+       FOREACH(Scores, true, {
+               string label = scores_label(it);
+               if (label == "")
+                       continue;
+               PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
+               PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
+       });
+       for(int i = 0; i < MAX_TEAMSCORE; ++i)
+       {
+               string label = teamscores_label(i);
+               if (label == "")
+                       continue;
+               PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
+               PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
+       }
+}
+
 void PlayerStats_GameReport_AddPlayer(entity e)
 {
        if((PS_GR_OUT_DB < 0) || (e.playerstats_id)) { return; }
@@ -24,7 +81,7 @@ void PlayerStats_GameReport_AddPlayer(entity e)
        // set up player identification
        string s = "";
 
-       if((e.crypto_idfp != "") && (CS(e).cvar_cl_allow_uidtracking == 1))
+       if((e.crypto_idfp != "") && (CS_CVAR(e).cvar_cl_allow_uidtracking == 1))
                { s = e.crypto_idfp; }
        else if(IS_BOT_CLIENT(e))
                { s = sprintf("bot#%g#%s", skill, e.cleanname); }
@@ -132,8 +189,8 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
 
        db_put(PS_GR_OUT_DB, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
 
-       if(CS(p).cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p))
-               db_put(PS_GR_OUT_DB, sprintf("%s:_netname", p.playerstats_id), playername(p, false));
+       if(CS_CVAR(p).cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p))
+               db_put(PS_GR_OUT_DB, sprintf("%s:_netname", p.playerstats_id), playername(p.netname, p.team, false));
 
        if(teamplay)
                db_put(PS_GR_OUT_DB, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
@@ -148,12 +205,12 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
        {
                if(CS(p).latency_cnt)
                {
-                       float latency = (CS(p).latency_sum / CS(p).latency_cnt);
+                       float latency = max(0, CS(p).latency_sum / CS(p).latency_cnt);
                        if(latency)
                                PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_AVGLATENCY, latency);
                }
 
-               db_put(PS_GR_OUT_DB, sprintf("%s:_ranked", p.playerstats_id), ftos(CS(p).cvar_cl_allow_uidranking));
+               db_put(PS_GR_OUT_DB, sprintf("%s:_ranked", p.playerstats_id), ftos(CS_CVAR(p).cvar_cl_allow_uidranking));
        }
 
        strfree(p.playerstats_id);
@@ -163,8 +220,8 @@ void PlayerStats_GameReport(bool finished)
 {
        if(PS_GR_OUT_DB < 0) { return; }
 
-       PlayerScore_Sort(score_dummyfield, 0, 0, 0);
-       PlayerScore_Sort(scoreboard_pos, 1, 1, 1);
+       PlayerScore_Sort(score_dummyfield, 0, false, false);
+       PlayerScore_Sort(scoreboard_pos, 1, true, true);
        if(teamplay) { PlayerScore_TeamStats(); }
 
        FOREACH_CLIENT(true, {
@@ -224,6 +281,10 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that
                PlayerStats_GameReport_DelayMapVote = true;
 
                serverflags |= SERVERFLAG_PLAYERSTATS;
+               if(autocvar_g_playerstats_gamereport_uri != cvar_defstring("g_playerstats_gamereport_uri"))
+               {
+                       serverflags |= SERVERFLAG_PLAYERSTATS_CUSTOM;
+               }
 
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_ALIVETIME);
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_AVGLATENCY);
@@ -294,7 +355,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                 * G: game type
                 * O: mod name (icon request) as in server browser
                 * M: map name
-                * I: match ID (see "matchid" in g_world.qc)
+                * I: match ID (see "matchid" in world.qc)
                 * S: "hostname" of the server
                 * C: number of "unpure" cvar changes
                 * U: UDP port number of the server
@@ -305,6 +366,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                 * i: player index
                 * n: nickname of the player (optional)
                 * t: team ID
+                * r: player ranking enabled / disabled
                 * e: followed by an event name, a space, and the event count/score
                 *  event names can be:
                 *   alivetime: total playing time of the player
@@ -404,9 +466,9 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                {
                        // url_fclose is processing, we got a response for writing the data
                        // this must come from HTTP
-                       LOG_TRACE("Got response from player stats server:");
-                       while((s = url_fgets(fh))) { LOG_TRACE("  ", s); }
-                       LOG_TRACE("End of response.");
+                       LOG_DEBUG("Got response from player stats server:");
+                       while((s = url_fgets(fh))) { LOG_DEBUG("  ", s); }
+                       LOG_DEBUG("End of response.");
                        url_fclose(fh);
                        break;
                }
@@ -414,7 +476,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                case URL_READY_CLOSED:
                {
                        // url_fclose has finished
-                       LOG_TRACE("Player stats written");
+                       LOG_DEBUG("Player stats written");
                        PlayerStats_GameReport_DelayMapVote = false;
                        if(PS_GR_OUT_DB >= 0)
                        {
@@ -455,7 +517,7 @@ void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest)
 
                        // now request the information
                        uri = strcat(uri, "/player/", uri_escape(uri_escape(uri_escape(joiningplayer.crypto_idfp))), "/elo.txt");
-                       LOG_TRACE("Retrieving playerstats from URL: ", uri);
+                       LOG_DEBUG("Retrieving playerstats from URL: ", uri);
                        url_single_fopen(
                                uri,
                                FILE_APPEND,
@@ -490,11 +552,26 @@ void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest)
        }
 }
 
+SHUTDOWN(PlayerStats_PlayerBasic_Shutdown)
+{
+       if(PS_B_IN_DB >= 0)
+       {
+               db_close(PS_B_IN_DB);
+               PS_B_IN_DB = -1;
+       }
+
+       if(PS_GR_OUT_DB >= 0)
+       {
+               db_close(PS_GR_OUT_DB);
+               PS_GR_OUT_DB = -1;
+       }
+}
+
 void PlayerStats_PlayerBasic_CheckUpdate(entity joiningplayer)
 {
        // determine whether we should retrieve playerbasic information again
 
-       LOG_TRACEF("PlayerStats_PlayerBasic_CheckUpdate('%s'): %f",
+       LOG_DEBUGF("PlayerStats_PlayerBasic_CheckUpdate('%s'): %f",
                joiningplayer.netname,
                time
        );
@@ -517,14 +594,13 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status)
        {
                case URL_READY_CANWRITE:
                {
-                       LOG_TRACE("-- Sending data to player stats server");
+                       LOG_DEBUG("-- Sending data to player stats server");
                        /*url_fputs(fh, "V 1\n");
                        #ifdef WATERMARK
                        url_fputs(fh, sprintf("R %s\n", WATERMARK));
                        #endif
                        url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
                        url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country
-                       url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender
                        url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name
                        url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin
                        */url_fputs(fh, "\n");
@@ -575,8 +651,8 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status)
                         gt = data;
                         break;
                     case "e":
-                        LOG_TRACE("G: ", gt);
-                        LOG_TRACE("e: ", data);
+                        //LOG_TRACE("G: ", gt);
+                        //LOG_TRACE("e: ", data);
                         if (gt == PlayerStats_GetGametype()) {
                             handled = true;
                             float e = stof(data);
@@ -644,7 +720,7 @@ void PlayerStats_PlayerDetail_AddItem(string event, string data)
 
        // now actually set the event data
        db_put(PS_D_IN_DB, sprintf("#%s", event), data);
-       LOG_TRACE("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB");
+       LOG_DEBUG("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB");
 }
 
 void PlayerStats_PlayerDetail()
@@ -657,7 +733,7 @@ void PlayerStats_PlayerDetail()
                        PS_D_IN_DB = db_create();
 
                //uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0)));
-               LOG_TRACE("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri);
+               LOG_DEBUG("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri);
                url_single_fopen(
                        autocvar_g_playerstats_playerdetail_uri,
                        FILE_APPEND,
@@ -712,14 +788,13 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status)
        {
                case URL_READY_CANWRITE:
                {
-                       LOG_TRACE("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...");
+                       LOG_DEBUG("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...");
                        url_fputs(fh, "V 1\n");
                        #ifdef WATERMARK
                        url_fputs(fh, sprintf("R %s\n", WATERMARK));
                        #endif
                        url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
                        //url_fputs(fh, sprintf("c %s\n", cvar_string("_cl_country"))); // country
-                       //url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender
                        url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name
                        url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin
                        url_fputs(fh, "\n");
@@ -925,7 +1000,6 @@ void PlayerInfo_ready(entity fh, entity p, float status)
 #ifdef MENUQC
                         url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
                         url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country
-                        url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender
                         url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name
                         url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin
 #endif