]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/stats.qh
Fix wrong projectile size used in W_Seeker_Fire_Missile
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / stats.qh
index e91aa37259f5b3fbef9c97e234539a8e337755c5..128f090c4fd9ec94ff1269b3336bda705be60c8e 100644 (file)
@@ -79,7 +79,7 @@ float game_stopped;
 float game_starttime; //point in time when the countdown to game start is over
 float round_starttime; //point in time when the countdown to round start is over
 int autocvar_leadlimit;
-int checkrules_overtimesadded;
+int overtimes; // overtimes added (-1 = sudden death)
 int timeout_status; // (values: 0, 1, 2) contains whether a timeout is not active (0), was called but still at leadtime (1) or is active (2)
 
 // TODO: world.qh can't be included here due to circular includes!
@@ -118,7 +118,7 @@ REGISTER_STAT(SECRETS_TOTAL, int, secrets_total)
 REGISTER_STAT(SECRETS_FOUND, int, secrets_found)
 REGISTER_STAT(RESPAWN_TIME, float)
 REGISTER_STAT(ROUNDSTARTTIME, float, round_starttime)
-REGISTER_STAT(OVERTIMESADDED, int, checkrules_overtimesadded)
+REGISTER_STAT(OVERTIMES, int, overtimes)
 REGISTER_STAT(TIMEOUT_STATUS, int, timeout_status)
 REGISTER_STAT(MONSTERS_TOTAL, int)
 REGISTER_STAT(MONSTERS_KILLED, int)
@@ -366,6 +366,7 @@ REGISTER_STAT(Q3COMPAT, int, q3compat)
 #include "physics/movetypes/movetypes.qh"
 float warmup_limit;
 float round_limit;
+int rounds_played;
 #endif
 
 #ifdef SVQC
@@ -405,6 +406,7 @@ REGISTER_STAT(MOVEVARS_AIRCONTROL, float)
 REGISTER_STAT(FRAGLIMIT, float, autocvar_fraglimit)
 REGISTER_STAT(TIMELIMIT, float, autocvar_timelimit)
 REGISTER_STAT(WARMUP_TIMELIMIT, float, warmup_limit)
+REGISTER_STAT(ROUNDS_PLAYED, int, rounds_played)
 REGISTER_STAT(ROUND_TIMELIMIT, float, round_limit)
 #ifdef SVQC
 float autocvar_sv_wallfriction;