RandomSelection_Init();
IL_EACH(g_items, it.team == this.team,
{
- if(it.classname != "item_flag_team" && it.classname != "item_kh_key")
+ if(it.itemdef) // is a registered item
{
Item_Show(it, -1);
RandomSelection_AddEnt(it, it.cnt, 0);
RandomSelection_Init();
IL_EACH(g_items, it.team == this.team,
{
- if(it.classname != "item_flag_team" && it.classname != "item_kh_key")
+ if(it.itemdef) // is a registered item
RandomSelection_AddEnt(it, it.cnt, 0);
});
IL_EACH(g_items, it.team == this.team,
{
- if(it.classname != "item_flag_team" && it.classname != "item_kh_key")
+ if(it.itemdef) // is a registered item
{
if(it != e)
{