#if defined(SVQC)
- #include "../server/bot/bot.qh"
- #include "../server/bot/waypoints.qh"
+ #include "../server/bot/api.qh"
#include <server/mutators/all.qh>
if(sf & ISF_MODEL)
{
this.drawmask = MASK_NORMAL;
- this.move_movetype = MOVETYPE_TOSS;
+ set_movetype(this, MOVETYPE_TOSS);
if (isnew) IL_PUSH(g_drawables, this);
this.draw = ItemDraw;
this.solid = SOLID_TRIGGER;
this.gravity = 1;
this.pushable = true;
//this.angles = '0 0 0';
- this.move_movetype = MOVETYPE_TOSS;
+ set_movetype(this, MOVETYPE_TOSS);
this.velocity_x = ReadCoord();
this.velocity_y = ReadCoord();
this.velocity_z = ReadCoord();