controller.owner = self;
controller.nextthink = time + 1;
controller.think = func_bobbing_controller_think;
- self.nextthink = self.ltime + 999999999;
+ trigger_setnextthink(self, self.ltime + 999999999);
self.think = SUB_NullThink; // for PushMove
// Savage: Reduce bandwith, critical on e.g. nexdm02