// the way this entity works makes it no use to CSQC, as it removes itself instantly
#ifdef SVQC
-void follow_init()
-{SELFPARAM();
+void follow_init(entity this)
+{
entity src, dst;
src = world;
dst = world;
}
}
-void spawnfunc_misc_follow()
-{SELFPARAM();
+spawnfunc(misc_follow)
+{
InitializeEntity(self, follow_init, INITPRIO_FINDTARGET);
}
#endif