+// the way this entity works makes it no use to CSQC, as it removes itself instantly
+
#ifdef SVQC
-void follow_init()
+void follow_init(entity this)
{
entity src, dst;
src = world;
}
}
-void spawnfunc_misc_follow()
+spawnfunc(misc_follow)
{
InitializeEntity(self, follow_init, INITPRIO_FINDTARGET);
}