-#include "all.qh"
-
-void turret_remove()
-{SELFPARAM();
- remove(self.tur_head);
- //remove(self.enemy);
- self.tur_head = world;
+void turret_remove(entity this)
+{
+ remove(this.tur_head);
+ //remove(this.enemy);
+ this.tur_head = world;
}
.vector glowmod;
self.drawmask = MASK_NORMAL;
}
-void turret_draw()
-{SELFPARAM();
+void turret_draw(entity this)
+{
float dt;
- dt = time - self.move_time;
- self.move_time = time;
+ dt = time - this.move_time;
+ this.move_time = time;
if(dt <= 0)
return;
- self.tur_head.angles += dt * self.tur_head.move_avelocity;
+ this.tur_head.angles += dt * this.tur_head.move_avelocity;
- if (self.health < 127)
+ if (this.health < 127)
{
dt = random();
if(dt < 0.03)
- te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
+ te_spark(this.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
}
- if(self.health < 85)
+ if(this.health < 85)
if(dt < 0.01)
- pointparticles(particleeffectnum(EFFECT_SMOKE_LARGE), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+ pointparticles(EFFECT_SMOKE_LARGE, (this.origin + (randomvec() * 80)), '0 0 0', 1);
- if(self.health < 32)
+ if(this.health < 32)
if(dt < 0.015)
- pointparticles(particleeffectnum(EFFECT_SMOKE_SMALL), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+ pointparticles(EFFECT_SMOKE_SMALL, (this.origin + (randomvec() * 80)), '0 0 0', 1);
}
-void turret_draw2d()
-{SELFPARAM();
- if(self.netname == "")
+void turret_draw2d(entity this)
+{
+ if(this.netname == "")
return;
if(!autocvar_g_waypointsprite_turrets)
if(autocvar_cl_hidewaypoints)
return;
- float dist = vlen(self.origin - view_origin);
- float t = (GetPlayerColor(player_localnum) + 1);
+ float dist = vlen(this.origin - view_origin);
+ float t = (entcs_GetTeam(player_localnum) + 1);
vector o;
string txt;
if(autocvar_cl_vehicles_hud_tactical)
- if(dist < 10240 && t != self.team)
+ if(dist < 10240 && t != this.team)
{
// TODO: Vehicle tactical hud
- o = project_3d_to_2d(self.origin + '0 0 32');
+ o = project_3d_to_2d(this.origin + '0 0 32');
if(o_z < 0
|| o_x < (vid_conwidth * waypointsprite_edgeoffset_left)
|| o_y < (vid_conheight * waypointsprite_edgeoffset_top)
o_z = 0;
if(hud != HUD_NORMAL)
{
- if((get_turretinfo(self.turretid)).spawnflags & TUR_FLAG_MOVE)
+ if((get_turretinfo(this.m_id)).spawnflags & TUR_FLAG_MOVE)
txt = "gfx/vehicles/turret_moving.tga";
else
txt = "gfx/vehicles/turret_stationary.tga";
}
}
- if(dist > self.maxdistance)
+ if(dist > this.maxdistance)
return;
- string spriteimage = self.netname;
- float a = self.alpha * autocvar_hud_panel_fg_alpha;
- vector rgb = spritelookupcolor(spriteimage, self.teamradar_color);
+ string spriteimage = this.netname;
+ float a = this.alpha * autocvar_hud_panel_fg_alpha;
+ vector rgb = spritelookupcolor(this, spriteimage, this.teamradar_color);
- if(self.maxdistance > waypointsprite_normdistance)
- a *= pow(bound(0, (self.maxdistance - dist) / (self.maxdistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent);
- else if(self.maxdistance > 0)
+ if(this.maxdistance > waypointsprite_normdistance)
+ a *= pow(bound(0, (this.maxdistance - dist) / (this.maxdistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent);
+ else if(this.maxdistance > 0)
a *= pow(bound(0, (waypointsprite_fadedistance - dist) / (waypointsprite_fadedistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent) * (1 - waypointsprite_minalpha) + waypointsprite_minalpha;
if(rgb == '0 0 0')
{
- self.teamradar_color = '1 0 1';
+ this.teamradar_color = '1 0 1';
LOG_INFOF("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage);
}
- txt = self.netname;
+ txt = this.netname;
if(autocvar_g_waypointsprite_spam && waypointsprite_count >= autocvar_g_waypointsprite_spam)
txt = _("Spam");
else
- txt = spritelookuptext(spriteimage);
+ txt = spritelookuptext(this, spriteimage);
- if(time - floor(time) > 0.5 && t == self.team)
+ if(time - floor(time) > 0.5 && t == this.team)
{
- if(self.helpme && time < self.helpme)
+ if(this.helpme && time < this.helpme)
{
a *= SPRITE_HELPME_BLINK;
txt = sprintf(_("%s under attack!"), txt);
}
else
- a *= spritelookupblinkvalue(spriteimage);
+ a *= spritelookupblinkvalue(this, spriteimage);
}
if(autocvar_g_waypointsprite_uppercase)
rgb = fixrgbexcess(rgb);
- o = project_3d_to_2d(self.origin + '0 0 64');
+ o = project_3d_to_2d(this.origin + '0 0 64');
if(o_z < 0
|| o_x < (vid_conwidth * waypointsprite_edgeoffset_left)
|| o_y < (vid_conheight * waypointsprite_edgeoffset_top)
drawhealthbar(
o,
0,
- self.health / 255,
+ this.health / 255,
'0 0 0',
'0 0 0',
0.5 * SPRITE_HEALTHBAR_WIDTH * t,
void turret_construct()
{SELFPARAM();
- entity tur = get_turretinfo(self.turretid);
+ entity tur = get_turretinfo(self.m_id);
if(self.tur_head == world)
self.tur_head = spawn();
- self.netname = TUR_NAME(self.turretid);
+ self.netname = tur.turret_name;
setorigin(self, self.origin);
_setmodel(self, tur.model);
setsize(self, tur.mins, tur.maxs);
setsize(self.tur_head, '0 0 0', '0 0 0');
- if(self.turretid == TUR_EWHEEL.m_id)
+ if(self.m_id == TUR_EWHEEL.m_id)
setattachment(self.tur_head, self, "");
else
setattachment(self.tur_head, self, "tag_head");
self.teamradar_color = '1 0 0';
self.alpha = 1;
- TUR_ACTION(self.turretid, TR_SETUP);
+ tur.tr_setup(tur, self);
}
entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode);
-void turret_gibboom();
-void turret_gib_draw()
-{SELFPARAM();
- Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
+void turret_gibboom(entity this);
+void turret_gib_draw(entity this)
+{
+ Movetype_Physics_MatchTicrate(this, autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
- self.drawmask = MASK_NORMAL;
+ this.drawmask = MASK_NORMAL;
- if(self.cnt)
+ if(this.cnt)
{
- if(time >= self.nextthink)
+ if(time >= this.nextthink)
{
- turret_gibboom();
- remove(self);
+ turret_gibboom(this);
+ remove(this);
}
}
else
{
- self.alpha = bound(0, self.nextthink - time, 1);
- if(self.alpha < ALPHA_MIN_VISIBLE)
- remove(self);
+ this.alpha = bound(0, this.nextthink - time, 1);
+ if(this.alpha < ALPHA_MIN_VISIBLE)
+ remove(this);
}
}
-void turret_gibboom()
-{SELFPARAM();
- float i;
-
- sound (self, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
- pointparticles(particleeffectnum(EFFECT_ROCKET_EXPLODE), self.origin, '0 0 0', 1);
+void turret_gibboom(entity this)
+{
+ sound (this, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
+ pointparticles(EFFECT_ROCKET_EXPLODE, this.origin, '0 0 0', 1);
- for (i = 1; i < 5; i = i + 1)
- turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin + '0 0 2', self.velocity + randomvec() * 700, '0 0 0', false);
+ for (int j = 1; j < 5; j = j + 1)
+ turret_gibtoss(strcat("models/turrets/head-gib", ftos(j), ".md3"), this.origin + '0 0 2', this.velocity + randomvec() * 700, '0 0 0', false);
}
entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode)
if(trace_startsolid)
return world;
- gib = spawn();
+ gib = new(turret_gib);
setorigin(gib, _from);
_setmodel(gib, _model);
gib.colormod = _cmod;
gib.move_avelocity = prandomvec() * 32;
gib.move_time = time;
gib.damageforcescale = 1;
- gib.classname = "turret_gib";
return gib;
}
void turret_die()
{SELFPARAM();
sound (self, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
- pointparticles(particleeffectnum(EFFECT_ROCKET_EXPLODE), self.origin, '0 0 0', 1);
+ pointparticles(EFFECT_ROCKET_EXPLODE, self.origin, '0 0 0', 1);
if (!autocvar_cl_nogibs)
{
// Base
- if(self.turretid == TUR_EWHEEL.m_id)
- turret_gibtoss((get_turretinfo(self.turretid)).model, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true);
- else if (self.turretid == TUR_WALKER.m_id)
- turret_gibtoss((get_turretinfo(self.turretid)).model, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true);
- else if (self.turretid == TUR_TESLA.m_id)
- turret_gibtoss((get_turretinfo(self.turretid)).model, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', false);
+ if(self.m_id == TUR_EWHEEL.m_id)
+ turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true);
+ else if (self.m_id == TUR_WALKER.m_id)
+ turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true);
+ else if (self.m_id == TUR_TESLA.m_id)
+ turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', false);
else
{
if (random() > 0.5)
else
turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', true);
- entity headgib = turret_gibtoss((get_turretinfo(self.turretid)).head_model, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true);
+ entity headgib = turret_gibtoss((get_turretinfo(self.m_id)).head_model, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true);
if(headgib)
{
headgib.angles = headgib.move_angles = self.tur_head.angles;
setmodel(self.tur_head, MDL_Null);
}
-void ent_turret()
-{SELFPARAM();
+NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
+{
float sf;
sf = ReadByte();
if(sf & TNSF_SETUP)
{
- self.turretid = ReadByte();
+ self.m_id = ReadByte();
self.origin_x = ReadCoord();
self.origin_y = ReadCoord();
self.health = _tmp;
}
//self.enemy.health = self.health / 255;
+ return true;
}