]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/ewheel.qc
Merge branch 'Mario/intrusive_3' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / ewheel.qc
index f0590f818b0c9928bdfe29f3452ed357640fa2ed..0a633c78446431fdb0f0c841d67c5d70e49da369 100644 (file)
@@ -1,24 +1,4 @@
-#ifndef TURRET_EWHEEL_H
-#define TURRET_EWHEEL_H
-
-//#define EWHEEL_FANCYPATH
-
-#include "ewheel_weapon.qh"
-
-CLASS(EWheel, Turret)
-/* spawnflags */ ATTRIB(EWheel, spawnflags, int, TUR_FLAG_PLAYER | TUR_FLAG_MOVE | TUR_FLAG_ROAM);
-/* mins       */ ATTRIB(EWheel, mins, vector, '-32 -32 0');
-/* maxs       */ ATTRIB(EWheel, maxs, vector, '32 32 48');
-/* modelname  */ ATTRIB(EWheel, mdl, string, "ewheel-base2.md3");
-/* model      */ ATTRIB_STRZONE(EWheel, model, string, strcat("models/turrets/", this.mdl));
-/* head_model */ ATTRIB_STRZONE(EWheel, head_model, string, strcat("models/turrets/", "ewheel-gun1.md3"));
-/* netname    */ ATTRIB(EWheel, netname, string, "ewheel");
-/* fullname   */ ATTRIB(EWheel, turret_name, string, _("eWheel Turret"));
-    ATTRIB(EWheel, m_weapon, Weapon, WEP_EWHEEL);
-ENDCLASS(EWheel)
-REGISTER_TURRET(EWHEEL, NEW(EWheel));
-
-#endif
+#include "ewheel.qh"
 
 #ifdef IMPLEMENTATION
 
@@ -196,12 +176,12 @@ METHOD(EWheel, tr_setup, void(EWheel this, entity it))
             e = find(NULL, targetname, it.target);
             if (!e)
             {
-                LOG_TRACE("Initital waypoint for ewheel does NOT exsist, fix your map!\n");
+                LOG_TRACE("Initital waypoint for ewheel does NOT exsist, fix your map!");
                 it.target = "";
             }
 
             if (e.classname != "turret_checkpoint")
-                LOG_TRACE("Warning: not a turrret path\n");
+                LOG_TRACE("Warning: not a turrret path");
             else
             {
 
@@ -218,6 +198,7 @@ METHOD(EWheel, tr_setup, void(EWheel this, entity it))
     it.iscreature                              = true;
     it.teleportable                    = TELEPORT_NORMAL;
     it.damagedbycontents               = true;
+    IL_PUSH(g_damagedbycontents, it);
     set_movetype(it, MOVETYPE_WALK);
     it.solid                                   = SOLID_SLIDEBOX;
     it.takedamage                              = DAMAGE_AIM;