]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/plasma.qc
Merge branch 'terencehill/lms_itemtimes_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / plasma.qc
index 0cfe13ca690fe06538b3bd6a4cf9bf559faca231..37bdd93299978f50f11671369fccdd897a8618ba 100644 (file)
-#ifndef TUR_PLASMA_H
-#define TUR_PLASMA_H
-REGISTER_TURRET(
-/* TUR_##id   */ PLASMA,
-/* function   */ t_plasma,
-/* spawnflags */ TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER,
-/* mins,maxs  */ '-32 -32 0', '32 32 64',
-/* model         */ "base.md3",
-/* head_model */ "plasma.md3",
-/* netname       */ "plasma",
-/* fullname   */ _("Plasma Cannon")
-);
-#endif
+#ifndef TURRET_PLASMA_H
+#define TURRET_PLASMA_H
 
-#ifdef IMPLEMENTATION
-#ifdef SVQC
-void spawnfunc_turret_plasma() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA.m_id)) remove(self); }
-
-float t_plasma(float req)
-{SELFPARAM();
-    switch(req)
-    {
-        case TR_ATTACK:
-        {
-            if(g_instagib)
-            {
-                float flying;
-                flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last
+#include "plasma_weapon.qc"
 
-                FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
-                                   800, 0, 0, 0, 0, DEATH_TURRET_PLASMA);
+CLASS(PlasmaTurret, Turret)
+/* spawnflags */ ATTRIB(PlasmaTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER);
+/* mins       */ ATTRIB(PlasmaTurret, mins, vector, '-32 -32 0');
+/* maxs       */ ATTRIB(PlasmaTurret, maxs, vector, '32 32 64');
+/* modelname  */ ATTRIB(PlasmaTurret, mdl, string, "base.md3");
+/* model      */ ATTRIB_STRZONE(PlasmaTurret, model, string, strcat("models/turrets/", this.mdl));
+/* head_model */ ATTRIB_STRZONE(PlasmaTurret, head_model, string, strcat("models/turrets/", "plasma.md3"));
+/* netname    */ ATTRIB(PlasmaTurret, netname, string, "plasma");
+/* fullname   */ ATTRIB(PlasmaTurret, turret_name, string, _("Plasma Cannon"));
+    ATTRIB(PlasmaTurret, m_weapon, Weapon, WEP_PLASMA);
+ENDCLASS(PlasmaTurret)
+REGISTER_TURRET(PLASMA, NEW(PlasmaTurret));
 
-                Send_Effect(EFFECT_VORTEX_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
+#endif
 
-                // teamcolor / hit beam effect
-                vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
-                WarpZone_TrailParticles(world, particleeffectnum(EFFECT_VAPORIZER(self.team)), self.tur_shotorg, v);
-                if (self.tur_head.frame == 0)
-                    self.tur_head.frame = 1;
-            }
-            else
-            {
-                entity missile = turret_projectile(SND(HAGAR_FIRE), 1, 0, DEATH_TURRET_PLASMA, PROJECTILE_ELECTRO_BEAM, TRUE, TRUE);
-                missile.missile_flags = MIF_SPLASH;
+#ifdef IMPLEMENTATION
 
-                Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
-                if (self.tur_head.frame == 0)
-                    self.tur_head.frame = 1;
-            }
+#include "plasma_weapon.qc"
 
-            return true;
-        }
-        case TR_THINK:
-        {
-            if (self.tur_head.frame != 0)
-                self.tur_head.frame = self.tur_head.frame + 1;
+#ifdef SVQC
 
-            if (self.tur_head.frame > 5)
-                self.tur_head.frame = 0;
+spawnfunc(turret_plasma) { if (!turret_initialize(TUR_PLASMA)) remove(self); }
 
-            return true;
-        }
-        case TR_DEATH:
-        {
-            return true;
-        }
-        case TR_SETUP:
-        {
-            self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
-            self.damage_flags |= TFL_DMG_HEADSHAKE;
-            self.firecheck_flags |= TFL_FIRECHECK_AFF;
-            self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH;
+METHOD(PlasmaTurret, tr_attack, void(PlasmaTurret this, entity it))
+{
+    if(g_instagib)
+    {
+        FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
+                           800, 0, 0, 0, 0, DEATH_TURRET_PLASMA.m_id);
 
-            turret_do_updates(self);
+        Send_Effect(EFFECT_VORTEX_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
 
-            return true;
-        }
-        case TR_PRECACHE:
-        {
-            return true;
-        }
+        // teamcolor / hit beam effect
+        vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
+        WarpZone_TrailParticles(world, particleeffectnum(EFFECT_VAPORIZER(self.team)), self.tur_shotorg, v);
     }
-
-    return true;
+    else
+    {
+        SUPER(PlasmaTurret).tr_attack(this, it);
+    }
+    if (self.tur_head.frame == 0)
+        self.tur_head.frame = 1;
 }
+METHOD(PlasmaTurret, tr_think, void(PlasmaTurret thistur, entity it))
+{
+    if (self.tur_head.frame != 0)
+        self.tur_head.frame = self.tur_head.frame + 1;
 
-#endif // SVQC
-#ifdef CSQC
-float t_plasma(float req)
+    if (self.tur_head.frame > 5)
+        self.tur_head.frame = 0;
+}
+METHOD(PlasmaTurret, tr_setup, void(PlasmaTurret this, entity it))
 {
-    switch(req)
-    {
-        case TR_SETUP:
-        {
-            return true;
-        }
-        case TR_PRECACHE:
-        {
-            return true;
-        }
-    }
+    it.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
+    it.damage_flags |= TFL_DMG_HEADSHAKE;
+    it.firecheck_flags |= TFL_FIRECHECK_AFF;
+    it.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH;
 
-    return true;
+    turret_do_updates(it);
 }
 
-#endif // CSQC
-#endif // REGISTER_TURRET
+#endif
+#endif