]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/walker.qc
Bots: move supporting code into bot directory
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / walker.qc
index 37781fa6733502d9a88bcaa92628ff944796bf04..4a5ed2fc8f382d5dca3428deedf6bda1b103babf 100644 (file)
@@ -1,16 +1,10 @@
-#ifndef TUR_WALKER_H
-#define TUR_WALKER_H
-
-CLASS(WalkerTurretAttack, PortoLaunch)
-/* flags     */ ATTRIB(WalkerTurretAttack, spawnflags, int, WEP_TYPE_OTHER);
-/* impulse   */ ATTRIB(WalkerTurretAttack, impulse, int, 5);
-/* refname   */ ATTRIB(WalkerTurretAttack, netname, string, "turret_walker");
-/* wepname   */ ATTRIB(WalkerTurretAttack, message, string, _("Walker"));
-ENDCLASS(WalkerTurretAttack)
-REGISTER_WEAPON(WALKER, NEW(WalkerTurretAttack));
+#ifndef TURRET_WALKER_H
+#define TURRET_WALKER_H
 
 //#define WALKER_FANCYPATHING
 
+#include "walker_weapon.qc"
+
 CLASS(WalkerTurret, Turret)
 /* spawnflags */ ATTRIB(WalkerTurret, spawnflags, int, TUR_FLAG_PLAYER | TUR_FLAG_MOVE);
 /* mins       */ ATTRIB(WalkerTurret, mins, vector, '-70 -70 0');
@@ -27,26 +21,10 @@ REGISTER_TURRET(WALKER, NEW(WalkerTurret));
 #endif
 
 #ifdef IMPLEMENTATION
+
+#include "walker_weapon.qc"
+
 #ifdef SVQC
-METHOD(WalkerTurretAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) {
-    SELFPARAM();
-    bool isPlayer = IS_PLAYER(self);
-    if (fire1)
-    if (!isPlayer || weapon_prepareattack(false, WEP_CVAR_PRI(electro, refire))) {
-        if (isPlayer) {
-            turret_initparams(self);
-            W_SetupShot_Dir(self, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0);
-            self.tur_shotdir_updated = w_shotdir;
-            self.tur_shotorg = w_shotorg;
-            self.tur_head = self;
-            weapon_thinkf(WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
-        }
-        sound (self, CH_WEAPON_A, SND_UZI_FIRE, VOL_BASE, ATTEN_NORM);
-        fireBullet (self.tur_shotorg, self.tur_shotdir_updated, self.shot_spread, 0, self.shot_dmg, self.shot_force, DEATH_TURRET_WALK_GUN, 0);
-        Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
-    }
-    return true;
-}
 
 float autocvar_g_turrets_unit_walker_melee_damage;
 float autocvar_g_turrets_unit_walker_melee_force;
@@ -369,7 +347,7 @@ void walker_move_path()
 #endif
 }
 
-void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER)) remove(self); }
+spawnfunc(turret_walker) { if(!turret_initialize(TUR_WALKER)) remove(self); }
 
         METHOD(WalkerTurret, tr_think, void(WalkerTurret thistur))
         {
@@ -653,10 +631,10 @@ void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER))
 #endif // SVQC
 #ifdef CSQC
 
-#include "../../../client/movelib.qh"
+#include "../../../server/bot/lib/movelib/movelib.qh"
 
-void walker_draw()
-{SELFPARAM();
+void walker_draw(entity this)
+{
     float dt;
 
     dt = time - self.move_time;