#endif
}
-void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER)) remove(self); }
+spawnfunc(turret_walker) { if(!turret_initialize(TUR_WALKER)) remove(self); }
METHOD(WalkerTurret, tr_think, void(WalkerTurret thistur))
{
#endif // SVQC
#ifdef CSQC
-#include "../../../client/movelib.qh"
+#include "../../../server/bot/lib/movelib/movelib.qh"
-void walker_draw()
-{SELFPARAM();
+void walker_draw(entity this)
+{
float dt;
dt = time - self.move_time;