]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/cl_vehicles.qh
Purge autocvars.qh from the client-side codebase, cvars are defined in the headers...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / cl_vehicles.qh
index 646b6c9d8b94cf583883967cbb41ad47bcf900e2..f455e86c68327646456ac32552286e60b229c385 100644 (file)
@@ -1,16 +1,19 @@
-#ifndef CL_VEHICLES_H
-#define CL_VEHICLES_H
+#pragma once
 
-vector hudSize;
-vector hudPos;
+bool autocvar_cl_vehicles_alarm = false;
+bool autocvar_cl_vehicles_hud_tactical = true;
+float autocvar_cl_vehicles_hudscale = 0.5;
+float autocvar_cl_vehicles_notify_time = 15;
+float autocvar_cl_vehicles_crosshair_size = 0.5;
+bool autocvar_cl_vehicles_crosshair_colorize = true;
+bool autocvar__vehicles_shownchasemessage;
+vector autocvar_hud_progressbar_vehicles_ammo1_color;
+vector autocvar_hud_progressbar_vehicles_ammo2_color;
 
-void Net_AuXair2(float bIsNew);
-
-void Net_VehicleSetup();
+vector vehicleHud_Size;
+vector vehicleHud_Pos;
 
 void RaptorCBShellfragDraw(entity this);
 void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang);
 
-#define weapon2mode getstati(STAT_VEHICLESTAT_W2MODE)
-
-#endif
+#define weapon2mode STAT(VEHICLESTAT_W2MODE)