-#ifndef VEHICLE_RACER
-#define VEHICLE_RACER
-
-#include "racer_weapon.qh"
-
-CLASS(Racer, Vehicle)
-/* spawnflags */ ATTRIB(Racer, spawnflags, int, VHF_DMGSHAKE | VHF_DMGROLL);
-/* mins */ ATTRIB(Racer, mins, vector, '-120 -120 -40' * 0.5);
-/* maxs */ ATTRIB(Racer, maxs, vector, '120 120 40' * 0.5);
-/* view offset*/ ATTRIB(Racer, view_ofs, vector, '0 0 50');
-/* view dist */ ATTRIB(Racer, height, float, 200);
-/* model */ ATTRIB(Racer, mdl, string, "models/vehicles/wakizashi.dpm");
-/* model */ ATTRIB(Racer, model, string, "models/vehicles/wakizashi.dpm");
-/* head_model */ ATTRIB(Racer, head_model, string, "null");
-/* hud_model */ ATTRIB(Racer, hud_model, string, "models/vehicles/wakizashi_cockpit.dpm");
-/* tags */ ATTRIB(Racer, tag_head, string, "");
-/* tags */ ATTRIB(Racer, tag_hud, string, "");
-/* tags */ ATTRIB(Racer, tag_view, string, "tag_viewport");
-/* netname */ ATTRIB(Racer, netname, string, "racer");
-/* fullname */ ATTRIB(Racer, vehicle_name, string, _("Racer"));
-/* icon */ ATTRIB(Racer, m_icon, string, "vehicle_racer");
-ENDCLASS(Racer)
-REGISTER_VEHICLE(RACER, NEW(Racer));
-
-#endif
+#include "racer.qh"
#ifdef IMPLEMENTATION
float autocvar_g_vehicle_racer_water_time = 5;
-float autocvar_g_vehicle_racer_collision_multiplier = 0.05;
+//float autocvar_g_vehicle_racer_collision_multiplier = 0.05;
// 0 = hover, != 0 = maglev
int autocvar_g_vehicle_racer_hovertype = 0;
entity vehic = this.vehicle;
return = true;
- if(intermission_running)
+ if(gameover)
{
- vehic.velocity = '0 0 0';
- vehic.avelocity = '0 0 0';
+ vehic.solid = SOLID_NOT;
+ vehic.takedamage = DAMAGE_NO;
+ set_movetype(vehic, MOVETYPE_NONE);
return;
}