]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/vehicle/racer.qc
Fix #2201 "ForbidWeaponUse mutator hook can leave the player holding a weapon they...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / racer.qc
index 109eab0ca2dc1edfac58daf0741d402a22da02b7..eb9d6623a698848a507037c4bcb43aeadc5eee16 100644 (file)
@@ -287,7 +287,7 @@ bool racer_frame(entity this, float dt)
 
        Weapon wep1 = WEP_RACER;
        .entity weaponentity = weaponentities[0]; // TODO: unhardcode
-       if (!forbidWeaponUse(player))
+       if (!weaponLocked(player))
        if (PHYS_INPUT_BUTTON_ATCK(player))
        if (wep1.wr_checkammo1(wep1, vehic, weaponentity))
        {
@@ -327,7 +327,7 @@ bool racer_frame(entity this, float dt)
                }
        }
 
-       if(!forbidWeaponUse(player))
+       if(!weaponLocked(player))
        if(time > vehic.delay)
        if(PHYS_INPUT_BUTTON_ATCK2(player))
        {