]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/vehicle/racer_weapon.qc
Merge branch 'terencehill/hud_no_joypad_keys' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / racer_weapon.qc
index 9d8a830530cb0d26b77865744b35c6a4eb563c7b..f15b8cfb8a74ddfe092069e651355dbd0bc5dc27 100644 (file)
@@ -1,46 +1,9 @@
-#ifndef VEHICLE_RACER_WEAPON_H
-#define VEHICLE_RACER_WEAPON_H
-
-#include <common/weapons/all.qh>
-
-CLASS(RacerAttack, PortoLaunch)
-/* flags     */ ATTRIB(RacerAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
-/* impulse   */ ATTRIB(RacerAttack, impulse, int, 3);
-/* refname   */ ATTRIB(RacerAttack, netname, string, "racercannon");
-/* wepname   */ ATTRIB(RacerAttack, m_name, string, _("Racer cannon"));
-ENDCLASS(RacerAttack)
-REGISTER_WEAPON(RACER, NEW(RacerAttack));
-
-// TODO: move into implementation
-#ifdef SVQC
-void racer_fire_rocket(entity player, vector org, vector dir, entity trg);
-#endif
-
-#endif
+#include "racer_weapon.qh"
 
 #ifdef IMPLEMENTATION
 
 #ifdef SVQC
 
-float autocvar_g_vehicle_racer_cannon_cost = 2;
-float autocvar_g_vehicle_racer_cannon_damage = 15;
-float autocvar_g_vehicle_racer_cannon_radius = 100;
-float autocvar_g_vehicle_racer_cannon_refire = 0.05;
-float autocvar_g_vehicle_racer_cannon_speed = 15000;
-float autocvar_g_vehicle_racer_cannon_spread = 0.0125;
-float autocvar_g_vehicle_racer_cannon_force = 50;
-
-float autocvar_g_vehicle_racer_rocket_accel = 1600;
-float autocvar_g_vehicle_racer_rocket_damage = 100;
-float autocvar_g_vehicle_racer_rocket_radius = 125;
-float autocvar_g_vehicle_racer_rocket_force = 350;
-float autocvar_g_vehicle_racer_rocket_speed = 900;
-float autocvar_g_vehicle_racer_rocket_turnrate = 0.2;
-float autocvar_g_vehicle_racer_rocket_refire = 3;
-
-float autocvar_g_vehicle_racer_rocket_climbspeed = 1600;
-float autocvar_g_vehicle_racer_rocket_locked_maxangle = 1.8;
-
 void racer_fire_rocket(entity player, vector org, vector dir, entity trg);
 METHOD(RacerAttack, wr_think, void(entity thiswep, entity actor, .entity weaponentity, int fire))
 {
@@ -71,17 +34,16 @@ METHOD(RacerAttack, wr_think, void(entity thiswep, entity actor, .entity weapone
     }
 }
 
-METHOD(RacerAttack, wr_checkammo1, bool(RacerAttack thiswep))
+METHOD(RacerAttack, wr_checkammo1, bool(RacerAttack thiswep, entity actor))
 {
-    SELFPARAM();
-    bool isPlayer = IS_PLAYER(self);
-    entity player = isPlayer ? self : self.owner;
+    bool isPlayer = IS_PLAYER(actor);
+    entity player = isPlayer ? actor : actor.owner;
     entity veh = player.vehicle;
     return isPlayer || veh.vehicle_energy >= autocvar_g_vehicle_racer_cannon_cost;
 }
 
-void racer_rocket_tracker();
-void racer_rocket_groundhugger();
+void racer_rocket_tracker(entity this);
+void racer_rocket_groundhugger(entity this);
 
 void racer_fire_rocket(entity player, vector org, vector dir, entity trg)
 {
@@ -97,13 +59,13 @@ void racer_fire_rocket(entity player, vector org, vector dir, entity trg)
     rocket.cnt                   = time + 15;
 
     if(trg)
-        rocket.think                   = racer_rocket_tracker;
+        setthink(rocket, racer_rocket_tracker);
     else
-        rocket.think                   = racer_rocket_groundhugger;
+        setthink(rocket, racer_rocket_groundhugger);
 }
 
-void racer_rocket_tracker()
-{SELFPARAM();
+void racer_rocket_tracker(entity this)
+{
     vector olddir, newdir;
     float oldvel, newvel;
 
@@ -111,7 +73,7 @@ void racer_rocket_tracker()
 
     if (IS_DEAD(self.owner) || self.cnt < time)
     {
-        self.use();
+        self.use(self, NULL, NULL);
         return;
     }
 
@@ -139,7 +101,7 @@ void racer_rocket_tracker()
     {
         //bprint("Target lost!\n");
         //dprint("OF:", ftos(vlen(newdir - v_forward)), "\n");
-        self.think = racer_rocket_groundhugger;
+        setthink(self, racer_rocket_groundhugger);
         return;
     }
 
@@ -154,8 +116,8 @@ void racer_rocket_tracker()
     return;
 }
 
-void racer_rocket_groundhugger()
-{SELFPARAM();
+void racer_rocket_groundhugger(entity this)
+{
     vector olddir, newdir;
     float oldvel, newvel;
 
@@ -163,7 +125,7 @@ void racer_rocket_groundhugger()
 
     if(IS_DEAD(self.owner) || self.cnt < time)
     {
-        self.use();
+        self.use(self, NULL, NULL);
         return;
     }