#include <common/weapons/_all.qh>
CLASS(RacerAttack, PortoLaunch)
-/* flags */ ATTRIB(RacerAttack, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
+/* flags */ ATTRIB(RacerAttack, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK);
/* impulse */ ATTRIB(RacerAttack, impulse, int, 3);
/* refname */ ATTRIB(RacerAttack, netname, string, "racercannon");
/* wepname */ ATTRIB(RacerAttack, m_name, string, _("Racer cannon"));