- crosshair_trace(self.realowner);
- olddir = normalize(self.velocity);
- newdir = normalize(trace_endpos - self.origin) + randomvec() * autocvar_g_vehicle_spiderbot_rocket_noise;
- self.velocity = normalize(olddir + newdir * autocvar_g_vehicle_spiderbot_rocket_turnrate) * autocvar_g_vehicle_spiderbot_rocket_speed;
+ crosshair_trace(this.realowner);
+ olddir = normalize(this.velocity);
+ newdir = normalize(trace_endpos - this.origin) + randomvec() * autocvar_g_vehicle_spiderbot_rocket_noise;
+ this.velocity = normalize(olddir + newdir * autocvar_g_vehicle_spiderbot_rocket_turnrate) * autocvar_g_vehicle_spiderbot_rocket_speed;