]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/viewloc.qc
Merged master.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / viewloc.qc
index 90da2662facda4b54627b3a6f64cfee608c53bb2..d6d7d9facfb2edc3f7f32c39138119723a47f5b0 100644 (file)
@@ -17,12 +17,12 @@ void viewloc_PlayerPhysics(entity this)
                if(this.viewloc.goalentity == this.viewloc.enemy)
                        return; // we can't side-scroll in this case
 
-               vector old_movement = this.movement;
-               this.movement_x = old_movement_y;
-               this.movement_y = 0;
+               vector old_movement = PHYS_CS(this).movement;
+               PHYS_CS(this).movement_x = old_movement_y;
+               PHYS_CS(this).movement_y = 0;
 
-               if(this.movement_x < 0)
-                       this.movement_x = -this.movement_x;
+               if(PHYS_CS(this).movement_x < 0)
+                       PHYS_CS(this).movement_x = -PHYS_CS(this).movement_x;
 
                vector level_start, level_end;
                level_start = this.viewloc.enemy.origin;
@@ -31,9 +31,9 @@ void viewloc_PlayerPhysics(entity this)
                forward = vectoangles(normalize(level_end - level_start));
                backward = vectoangles(normalize(level_start - level_end));
 
-               if(this.movement_x < 0) // left
+               if(PHYS_CS(this).movement_x < 0) // left
                        this.angles_y = backward_y;
-               if(this.movement_x > 0) // right
+               if(PHYS_CS(this).movement_x > 0) // right
                        this.angles_y = forward_y;
 
                if(old_movement_x > 0)