]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/all.qc
Merge branch 'master' into TimePath/csqc_viewmodels
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / all.qc
index fed883f069ead505e0afe43ec181ac9b49be6534..849403f8713740773c0c7d780b6213b073064f96 100644 (file)
@@ -11,7 +11,6 @@
        #include "../../lib/warpzone/common.qh"
        #include "../../lib/warpzone/client.qh"
        #include "../util.qh"
-       #include "../buffs/all.qh"
        #include "../../client/autocvars.qh"
        #include "../deathtypes/all.qh"
        #include "../../lib/csqcmodel/interpolate.qh"
        #include "../../lib/csqcmodel/cl_model.qh"
 #elif defined(MENUQC)
 #elif defined(SVQC)
-       #include "../../lib/warpzone/anglestransform.qh"
-       #include "../../lib/warpzone/common.qh"
-       #include "../../lib/warpzone/util_server.qh"
-       #include "../../lib/warpzone/server.qh"
-       #include "../constants.qh"
-       #include "../stats.qh"
-       #include "../teams.qh"
-       #include "../util.qh"
-       #include "../buffs/all.qh"
-       #include "../monsters/all.qh"
-       #include "config.qh"
-       #include "../../server/weapons/csqcprojectile.qh"
-       #include "../../server/weapons/tracing.qh"
-       #include "../../server/t_items.qh"
-       #include "../../server/autocvars.qh"
-       #include "../../server/constants.qh"
-       #include "../../server/defs.qh"
-       #include "../notifications.qh"
-       #include "../deathtypes/all.qh"
-       #include "../../server/mutators/all.qh"
-       #include "../mapinfo.qh"
-       #include "../../server/command/common.qh"
-       #include "../../lib/csqcmodel/sv_model.qh"
-       #include "../../server/portals.qh"
-       #include "../../server/g_hook.qh"
+    #include "../../lib/warpzone/anglestransform.qh"
+    #include "../../lib/warpzone/common.qh"
+    #include "../../lib/warpzone/util_server.qh"
+    #include "../../lib/warpzone/server.qh"
+    #include "../constants.qh"
+    #include "../stats.qh"
+    #include "../teams.qh"
+    #include "../util.qh"
+    #include "../monsters/all.qh"
+    #include "config.qh"
+    #include "../../server/weapons/csqcprojectile.qh"
+    #include "../../server/weapons/tracing.qh"
+    #include "../../server/t_items.qh"
+    #include "../../server/autocvars.qh"
+    #include "../../server/constants.qh"
+    #include "../../server/defs.qh"
+    #include "../notifications.qh"
+    #include "../deathtypes/all.qh"
+    #include "../../server/mutators/all.qh"
+    #include "../mapinfo.qh"
+    #include "../../server/command/common.qh"
+    #include "../../lib/csqcmodel/sv_model.qh"
+    #include "../../server/portals.qh"
+    #include "../../server/g_hook.qh"
 #endif
 #ifndef MENUQC
        #include "calculations.qc"
@@ -55,7 +53,7 @@
 
 // WEAPON PLUGIN SYSTEM
 
-WepSet WepSet_FromWeapon(int a)
+WepSet _WepSet_FromWeapon(int a)
 {
        a -= WEP_FIRST;
        if (Weapons_MAX > 24)
@@ -73,18 +71,6 @@ WepSet WepSet_FromWeapon(int a)
        return '1 0 0' * power2of(a);
 }
 #ifdef SVQC
-       void WepSet_AddStat()
-       {
-               addstat(STAT_WEAPONS, AS_INT, weapons_x);
-               if (Weapons_MAX > 24) addstat(STAT_WEAPONS2, AS_INT, weapons_y);
-               if (Weapons_MAX > 48) addstat(STAT_WEAPONS3, AS_INT, weapons_z);
-       }
-       void WepSet_AddStat_InMap()
-       {
-               addstat(STAT_WEAPONSINMAP, AS_INT, weaponsinmap_x);
-               if (Weapons_MAX > 24) addstat(STAT_WEAPONSINMAP2, AS_INT, weaponsinmap_y);
-               if (Weapons_MAX > 48) addstat(STAT_WEAPONSINMAP3, AS_INT, weaponsinmap_z);
-       }
        void WriteWepSet(float dst, WepSet w)
        {
                if (Weapons_MAX > 48) WriteInt72_t(dst, w);
@@ -95,19 +81,11 @@ WepSet WepSet_FromWeapon(int a)
 #ifdef CSQC
        WepSet WepSet_GetFromStat()
        {
-               WepSet w = '0 0 0';
-               w.x = getstati(STAT_WEAPONS);
-               if (Weapons_MAX > 24) w.y = getstati(STAT_WEAPONS2);
-               if (Weapons_MAX > 48) w.z = getstati(STAT_WEAPONS3);
-               return w;
+               return STAT(WEAPONS);
        }
        WepSet WepSet_GetFromStat_InMap()
        {
-               WepSet w = '0 0 0';
-               w_x = getstati(STAT_WEAPONSINMAP);
-               if (Weapons_MAX > 24) w_y = getstati(STAT_WEAPONSINMAP2);
-               if (Weapons_MAX > 48) w_z = getstati(STAT_WEAPONSINMAP3);
-               return w;
+               return STAT(WEAPONSINMAP);
        }
        WepSet ReadWepSet()
        {
@@ -268,8 +246,8 @@ string GetAmmoPicture(.int ammotype)
                        case ammo_nails: return STAT_NAILS;
                        case ammo_rockets: return STAT_ROCKETS;
                        case ammo_cells: return STAT_CELLS;
-                       case ammo_plasma: return STAT_PLASMA;
-                       case ammo_fuel: return STAT_FUEL;
+                       case ammo_plasma: return STAT_PLASMA.m_id;
+                       case ammo_fuel: return STAT_FUEL.m_id;
                        default: return -1;
                }
        }