]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/all.qc
Merge branch 'Lyberta/URS3' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / all.qc
index 6605f00c26d2a2e48378f519f9a9fc86c314a7cb..e430ec2e78c252dea99cfc5c8fdfcc1a874bce8a 100644 (file)
@@ -210,48 +210,48 @@ void W_RandomWeapons(entity e, int n)
        e.weapons = result;
 }
 
-string GetAmmoPicture(.int ammotype)
+string GetAmmoPicture(int ammotype)
 {
        switch (ammotype)
        {
-               case ammo_shells:  return ITEM_Shells.m_icon;
-               case ammo_nails:   return ITEM_Bullets.m_icon;
-               case ammo_rockets: return ITEM_Rockets.m_icon;
-               case ammo_cells:   return ITEM_Cells.m_icon;
-               case ammo_plasma:  return ITEM_Plasma.m_icon;
-               case ammo_fuel:    return ITEM_JetpackFuel.m_icon;
+               case RESOURCE_SHELLS:  return ITEM_Shells.m_icon;
+               case RESOURCE_BULLETS: return ITEM_Bullets.m_icon;
+               case RESOURCE_ROCKETS: return ITEM_Rockets.m_icon;
+               case RESOURCE_CELLS:   return ITEM_Cells.m_icon;
+               case RESOURCE_PLASMA:  return ITEM_Plasma.m_icon;
+               case RESOURCE_FUEL:    return ITEM_JetpackFuel.m_icon;
                default: return "";  // wtf, no ammo type?
        }
 }
 
 #ifdef CSQC
-       .int GetAmmoFieldFromNum(int i)
+int GetAmmoTypeFromNum(int i)
+{
+       switch (i)
        {
-               switch (i)
-               {
-                       case 0: return ammo_shells;
-                       case 1: return ammo_nails;
-                       case 2: return ammo_rockets;
-                       case 3: return ammo_cells;
-                       case 4: return ammo_plasma;
-                       case 5: return ammo_fuel;
-                       default: return ammo_none;
-               }
+               case 0: return RESOURCE_SHELLS;
+               case 1: return RESOURCE_BULLETS;
+               case 2: return RESOURCE_ROCKETS;
+               case 3: return RESOURCE_CELLS;
+               case 4: return RESOURCE_PLASMA;
+               case 5: return RESOURCE_FUEL;
+               default: return RESOURCE_NONE;
        }
+}
 
-       int GetAmmoStat(.int ammotype)
+int GetAmmoStat(int ammotype)
+{
+       switch (ammotype)
        {
-               switch (ammotype)
-               {
-                       case ammo_shells: return STAT_SHELLS;
-                       case ammo_nails: return STAT_NAILS;
-                       case ammo_rockets: return STAT_ROCKETS;
-                       case ammo_cells: return STAT_CELLS;
-                       case ammo_plasma: return STAT_PLASMA.m_id;
-                       case ammo_fuel: return STAT_FUEL.m_id;
-                       default: return -1;
-               }
+               case RESOURCE_SHELLS: return STAT_SHELLS;
+               case RESOURCE_BULLETS: return STAT_NAILS;
+               case RESOURCE_ROCKETS: return STAT_ROCKETS;
+               case RESOURCE_CELLS: return STAT_CELLS;
+               case RESOURCE_PLASMA: return STAT_PLASMA.m_id;
+               case RESOURCE_FUEL: return STAT_FUEL.m_id;
+               default: return -1;
        }
+}
 #endif
 
 string W_Sound(string w_snd)