]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/devastator.qh
Adjust smoke position of tuba and alternative instruments
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / devastator.qh
index 679f75499a3dfd1f4abaf82c64dfb19f4ea276ed..70c72f52cba160dbcad5ab19e82e476f102f090c 100644 (file)
@@ -2,7 +2,7 @@
 
 CLASS(Devastator, Weapon)
 /* spawnfunc */ ATTRIB(Devastator, m_canonical_spawnfunc, string, "weapon_devastator");
-/* ammotype  */ ATTRIB(Devastator, ammo_type, int, RES_ROCKETS);
+/* ammotype  */ ATTRIB(Devastator, ammo_type, Resource, RES_ROCKETS);
 /* impulse   */ ATTRIB(Devastator, impulse, int, 9);
 /* flags     */ ATTRIB(Devastator, spawnflags, int, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH);
 /* rating    */ ATTRIB(Devastator, bot_pickupbasevalue, float, 8000);
@@ -10,6 +10,8 @@ CLASS(Devastator, Weapon)
 /* modelname */ ATTRIB(Devastator, mdl, string, "rl");
 #ifdef GAMEQC
 /* model     */ ATTRIB(Devastator, m_model, Model, MDL_DEVASTATOR_ITEM);
+/* flash mdl */ ATTRIB(Devastator, m_muzzlemodel, Model, MDL_DEVASTATOR_MUZZLEFLASH);
+/* flash eff */ ATTRIB(Devastator, m_muzzleeffect, entity, EFFECT_ROCKET_MUZZLEFLASH);
 #endif
 /* crosshair */ ATTRIB(Devastator, w_crosshair, string, "gfx/crosshairrocketlauncher");
 /* crosshair */ ATTRIB(Devastator, w_crosshair_size, float, 0.7);