NULL
);
- remove(this);
+ delete(this);
}
void W_Electro_Explode(entity this, entity directhitentity)
);
}
- remove(this);
+ delete(this);
}
void W_Electro_Explode_use(entity this, entity actor, entity trigger)
newproj.use = this.use;
newproj.flags = this.flags;
- remove(this);
+ delete(this);
if(to)
SetMovetypeFollow(this, to);