- spread = WEP_CVAR_PRI(hlac, spread_min) + (WEP_CVAR_PRI(hlac, spread_add) * actor.(weaponentity).misc_bulletcounter);
- spread = min(spread,WEP_CVAR_PRI(hlac, spread_max));
- if(actor.crouch)
- spread = spread * WEP_CVAR_PRI(hlac, spread_crouchmod);
+ float spread = WEP_CVAR_PRI(hlac, spread_min) + (WEP_CVAR_PRI(hlac, spread_add) * actor.(weaponentity).misc_bulletcounter);
+ spread = min(spread,WEP_CVAR_PRI(hlac, spread_max));
+ if(IS_DUCKED(actor))
+ spread = spread * WEP_CVAR_PRI(hlac, spread_crouchmod);