]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/ecs/systems/physics.qc
Rewrite trigger_swamp to not require spawning new entities per player, implementation...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / ecs / systems / physics.qc
index cd59c516c991386d6f6d8e7ef6c78353b3921658..41506ec31778f41344218c81b42bf70d8cc711f9 100644 (file)
@@ -47,7 +47,7 @@ void sys_phys_update(entity this, float dt)
 
        PM_check_blocked(this);
 
-       float maxspeed_mod = (!this.in_swamp) ? 1 : this.swamp_slowdown;  // cvar("g_balance_swamp_moverate");
+       float maxspeed_mod = 1;
 
 // conveyors: first fix velocity
        if (this.conveyor.active) { this.velocity -= this.conveyor.movedir; }