- this.enemy.oldorigin_x = ReadCoord();
- this.enemy.oldorigin_y = ReadCoord();
- this.enemy.oldorigin_z = ReadCoord();
- this.enemy.avelocity_x = ReadCoord();
- this.enemy.avelocity_y = ReadCoord();
- this.enemy.avelocity_z = ReadCoord();
- this.oldorigin_x = ReadCoord();
- this.oldorigin_y = ReadCoord();
- this.oldorigin_z = ReadCoord();
- this.avelocity_x = ReadCoord();
- this.avelocity_y = ReadCoord();
- this.avelocity_z = ReadCoord();
+ this.enemy.oldorigin = ReadVector();
+ this.enemy.avelocity = ReadVector();
+ this.oldorigin = ReadVector();
+ this.avelocity = ReadVector();