+#pragma once
+
// from the engine
vector drawfontscale;
#define draw_fontscale drawfontscale
-#define draw_fontscale_x drawfontscale_x
-#define draw_fontscale_y drawfontscale_y
-#define draw_fontscale_z drawfontscale_z
vector draw_shift;
vector draw_scale;
float draw_alpha;
void draw_reset(float cw, float ch, float ox, float oy);
-void draw_beginBoldFont();
-void draw_endBoldFont();
+#define draw_beginBoldFont() drawfont = FONT_USER + 3
+#define draw_endBoldFont() drawfont = FONT_USER
void draw_setMousePointer(string pic, vector theSize, vector theOffset);
void draw_drawMousePointer(vector where);
void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize);
void draw_Picture(vector origin, string pic, vector size, vector color, float alpha);
vector draw_PictureSize(string pic);
+bool draw_PictureExists(string pic);
void draw_Fill(vector theOrigin, vector theSize, vector theColor, float theAlpha);
void draw_Text(vector origin, string text, vector size, vector color, float alpha, float allowColorCodes);
void draw_CenterText(vector origin, string text, vector size, vector color, float alpha, float allowColorCodes);
float draw_TextWidth_WithColors(string s, vector size);
float draw_TextWidth_WithoutColors(string s, vector size);
+