CLASS(InputContainer, Container)
METHOD(InputContainer, keyDown, float(entity, float, float, float));
METHOD(InputContainer, mouseMove, float(entity, vector));
- METHOD(InputContainer, mousePress, float(entity, vector));
+ METHOD(InputContainer, mousePress, bool(InputContainer this, vector pos));
METHOD(InputContainer, mouseRelease, float(entity, vector));
METHOD(InputContainer, mouseDrag, float(entity, vector));
METHOD(InputContainer, focusLeave, void(entity));