]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/item/nexposee.qc
Merge branch 'master' into Mario/wepent_experimental
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / item / nexposee.qc
index e35909493c635e08918fbe98b7bc0dba6955b42d..c0f18cf859476eff528f0f9a9ebb10a1eee3acdd 100644 (file)
@@ -1,53 +1,5 @@
-#ifndef ITEM_NEXPOSEE_H
-       #define ITEM_NEXPOSEE_H
-       #include "container.qc"
-       CLASS(Nexposee, Container)
-               METHOD(Nexposee, draw, void(entity));
-               METHOD(Nexposee, keyDown, float(entity, float, float, float));
-               METHOD(Nexposee, keyUp, float(entity, float, float, float));
-               METHOD(Nexposee, mousePress, float(entity, vector));
-               METHOD(Nexposee, mouseMove, float(entity, vector));
-               METHOD(Nexposee, mouseRelease, float(entity, vector));
-               METHOD(Nexposee, mouseDrag, float(entity, vector));
-               METHOD(Nexposee, resizeNotify, void(entity, vector, vector, vector, vector));
-               METHOD(Nexposee, focusEnter, void(entity));
-               METHOD(Nexposee, close, void(entity));
+#include "nexposee.qh"
 
-               ATTRIB(Nexposee, animationState, float, -1)
-               ATTRIB(Nexposee, animationFactor, float, 0)
-               ATTRIB(Nexposee, selectedChild, entity, NULL)
-               ATTRIB(Nexposee, mouseFocusedChild, entity, NULL)
-               METHOD(Nexposee, addItem, void(entity, entity, vector, vector, float));
-               METHOD(Nexposee, calc, void(entity));
-               METHOD(Nexposee, setNexposee, void(entity, entity, vector, float, float));
-               ATTRIB(Nexposee, mousePosition, vector, '0 0 0')
-               METHOD(Nexposee, pullNexposee, void(entity, entity, vector));
-       ENDCLASS(Nexposee)
-
-       void ExposeeCloseButton_Click(entity button, entity other);  // un-exposees the current state
-
-// animation states:
-//   0 = thumbnails seen
-//   1 = zooming in
-//   2 = zoomed in
-//   3 = zooming out
-// animation factor: 0 = minimum theSize, 1 = maximum theSize
-       .vector Nexposee_initialSize;
-       .vector Nexposee_initialFontScale;
-       .vector Nexposee_initialOrigin;
-       .float Nexposee_initialAlpha;
-
-       .vector Nexposee_smallSize;
-       .vector Nexposee_smallOrigin;
-       .float Nexposee_smallAlpha;
-       .float Nexposee_mediumAlpha;
-       .vector Nexposee_scaleCenter;
-       .vector Nexposee_align;
-       .float Nexposee_animationFactor;
-
-#endif
-
-#ifdef IMPLEMENTATION
        void Nexposee_close(entity me)
        {
                // user must override this
                        }
 
                        break;
-                       : have_overlap
+LABEL(have_overlap)
                }
 
                scale *= 0.95;
        {
                other.Nexposee_align = theAlign;
        }
-#endif