#include "xonotic/serverlist.qh"
#include "xonotic/slider_resolution.qh"
-.string cvarName;
+.string controlledCvar;
#include "xonotic/util.qh"
-#include "../common/items/_mod.qh"
+#include <common/items/_mod.qh>
#include <common/weapons/_all.qh>
-#include "../common/mapinfo.qh"
-#include "../common/mutators/base.qh"
+#include <common/mapinfo.qh>
+#include <common/mutators/base.qh>
int mouseButtonsPressed;
vector menuMousePos;
{
it = it.itemFromPoint(it, pos);
if (it.tooltip) best = it;
- else if (menu_tooltips == 2 && (it.cvarName || it.onClickCommand)) best = it;
+ else if (menu_tooltips == 2 && (it.controlledCvar || it.onClickCommand)) best = it;
it = NULL;
}
else if (it.instanceOfModalController)
}
if (!it) break;
if (it.tooltip) best = it;
- else if (menu_tooltips == 2 && (it.cvarName || it.onClickCommand)) best = it;
+ else if (menu_tooltips == 2 && (it.controlledCvar || it.onClickCommand)) best = it;
pos = globalToBox(pos, it.Container_origin, it.Container_size);
}
if (menu_tooltips == 2)
{
string s;
- if (menuTooltipItem.cvarName)
+ if (menuTooltipItem.controlledCvar)
{
- if (getCvarsMulti(menuTooltipItem)) s =
- strcat("[", menuTooltipItem.cvarName, " ", getCvarsMulti(menuTooltipItem), "]");
- else s = strcat("[", menuTooltipItem.cvarName, "]");
+ string cvar_list = getCvarsMulti(menuTooltipItem);
+ if (cvar_list)
+ cvar_list = strcat(menuTooltipItem.controlledCvar, " ", cvar_list);
+ else
+ cvar_list = menuTooltipItem.controlledCvar;
+ s = strcat("[", cvar_list, " \"", cvar_string(menuTooltipItem.controlledCvar), "\"]");
}
else if (menuTooltipItem.onClickCommand)
{
menuNotTheFirstFrame = true;
if (Menu_Active && !cvar("menu_video_played"))
{
- localcmd("cd loop $menu_cdtrack; play sound/announcer/default/welcome.wav\n");
+ localcmd("cd loop $menu_cdtrack\n");
+ // TODO: use this when we have a welcome sound
+ //localcmd("cd loop $menu_cdtrack; play sound/announcer/default/welcome.wav\n");
menuLogoAlpha = -0.8; // no idea why, but when I start this at zero, it jumps instead of fading FIXME
}
// ALWAYS set this cvar; if we start but menu is not active, this means we want no background music!