#include "xonotic/util.qh"
-#include "../common/items/_mod.qh"
+#include <common/items/_mod.qh>
#include <common/weapons/_all.qh>
-#include "../common/mapinfo.qh"
-#include "../common/mutators/base.qh"
+#include <common/mapinfo.qh>
+#include <common/mutators/base.qh>
int mouseButtonsPressed;
vector menuMousePos;
cvar_set("_menu_prvm_language", prvm_language);
#ifdef WATERMARK
- LOG_INFOF("^4MQC Build information: ^1%s", WATERMARK);
+ LOG_TRACEF("^4MQC Build information: ^1%s", WATERMARK);
#endif
// list all game dirs (TEST)