#include "../common/items/all.qh"
#include "../common/weapons/all.qh"
#include "../common/mapinfo.qh"
+#include "../common/mutators/base.qh"
///////////////////////////////////////////////
// Menu Source File
}
// needs to be done so early because of the constants they create
- CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
- CALL_ACCUMULATED_FUNCTION(RegisterItems);
- CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
+ static_init();
RegisterSLCategories();