+#ifndef SKIN_H
+#define SKIN_H
+
+#if defined(CSQC)
+#elif defined(MENUQC)
+ #include "../common/util-pre.qh"
+ #include "sys-pre.qh"
+ #include "../dpdefs/menudefs.qc"
+ #include "../dpdefs/keycodes.qc"
+ #include "sys-post.qh"
+ #include "config.qh"
+ #include "../warpzonelib/mathlib.qh"
+ #include "../common/util.qh"
+ #include "../common/test.qh"
+ #include "oo/base.qh"
+ #include "../common/playerstats.qh"
+ #include "../common/teams.qh"
+ #include "../common/constants.qh"
+ #include "../common/mapinfo.qh"
+ #include "../common/campaign_common.qh"
+ #include "../common/weapons/weapons.qh"
+ #include "../common/counting.qh"
+ #include "../common/command/markup.qh"
+ #include "../common/command/rpn.qh"
+ #include "../common/command/generic.qh"
+ #include "../common/command/shared_defs.qh"
+ #include "../common/urllib.qh"
+ #include "../common/monsters/monsters.qh"
+ #include "command/menu_cmd.qh"
+ #include "menu.qh"
+ #include "draw.qh"
+#elif defined(SVQC)
+#endif
+
#define SKINBEGIN
-#define SKINVECTOR(name,def) var vector SKIN##name = def
-#define SKINFLOAT(name,def) var float SKIN##name = def
+#define SKINVECTOR(name,def) vector SKIN##name = def
+#define SKINFLOAT(name,def) float SKIN##name = def
//#define SKINSTRING(name,def) const string SKIN##name = def
-#define SKINSTRING(name,def) var string SKIN##name = def
+#define SKINSTRING(name,def) string SKIN##name = def
#define SKINEND
#include "skin-customizables.inc"
#undef SKINEND
#undef SKINFLOAT
#undef SKINVECTOR
#undef SKINBEGIN
+#endif
\ No newline at end of file