]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc
Merge branch 'master' into Mario/race_target_waypoint
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_multiplayer_create_mutators.qc
index f2f7f5c8e4862fe96cb94e4aaf5ccff6f23221d5..3ce8afcbb55098cfdf9fa086fd30a8ab76a72390 100644 (file)
@@ -1,5 +1,5 @@
 #include "dialog_multiplayer_create_mutators.qh"
-#include <common/weapons/all.qh>
+#include <common/weapons/_all.qh>
 
 #include "weaponarenacheckbox.qh"
 #include "checkbox.qh"
@@ -53,8 +53,6 @@ string WeaponArenaString()
        return weaponarenastring;
 }
 
-AUTOCVAR(g_grappling_hook, bool, _("let players spawn with the grappling hook which allows them to pull themselves up"));
-
 string XonoticMutatorsDialog_toString(entity me)
 {
        string s;
@@ -73,13 +71,13 @@ string XonoticMutatorsDialog_toString(entity me)
                s = strcat(s, ", ", _("Invincible Projectiles"));
        if(cvar_string("g_weaponarena") != "0")
                s = strcat(s, ", ", WeaponArenaString());
-       else if(cvar("g_balance_blaster_weaponstart") == 0)
+       else if(cvar("g_balance_blaster_weaponstartoverride") == 0)
                s = strcat(s, ", ", _("No start weapons"));
        if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity")))
                s = strcat(s, ", ", _("Low gravity"));
        if(cvar("g_cloaked"))
                s = strcat(s, ", ", _("Cloaked"));
-       if(autocvar_g_grappling_hook)
+       if(cvar("g_grappling_hook"))
                s = strcat(s, ", ", _("Hook"));
        if(cvar("g_midair"))
                s = strcat(s, ", ", _("Midair"));
@@ -93,7 +91,7 @@ string XonoticMutatorsDialog_toString(entity me)
                s = strcat(s, ", ", _("Blood loss"));
        if(cvar("g_jetpack"))
                s = strcat(s, ", ", _("Jet pack"));
-       if(cvar("g_buffs"))
+       if(cvar("g_buffs") > 0)
                s = strcat(s, ", ", _("Buffs"));
        if(cvar("g_overkill"))
                s = strcat(s, ", ", _("Overkill"));
@@ -145,7 +143,7 @@ float checkCompatibility_weaponarena_weapon(entity me)
                return 0;
        if(cvar_string("g_weaponarena") == "0")
                return 0;
-       if(cvar_string("g_balance_blaster_weaponstart") == "0")
+       if(cvar_string("g_balance_blaster_weaponstartoverride") == "0")
                return 0;
        return 1;
 }
@@ -281,9 +279,9 @@ void XonoticMutatorsDialog_fill(entity me)
                        setDependent(e, "g_nix", 1, 1);
        me.TR(me);
                me.TDempty(me, 0.2);
-               me.TD(me, 1, 1.8, e = makeXonoticRadioButton_T(1, "g_balance_blaster_weaponstart", "0", _("No start weapons"), "-"));
+               me.TD(me, 1, 1.8, e = makeXonoticRadioButton_T(1, "g_balance_blaster_weaponstartoverride", "0", _("No start weapons"), "-"));
                        e.cvarOffValue = "-1";
-                       makeMulti(e, "g_balance_shotgun_weaponstart g_balance_machinegun_weaponstart g_balance_devastator_weaponstart g_balance_minelayer_weaponstart g_balance_electro_weaponstart g_balance_crylink_weaponstart g_balance_hagar_weaponstart g_balance_porto_weaponstart g_balance_vaporizer_weaponstart g_balance_hook_weaponstart g_balance_rifle_weaponstart g_balance_fireball_weaponstart g_balance_seeker_weaponstart g_balance_tuba_weaponstart g_balance_arc_weaponstart g_balance_vortex_weaponstart g_balance_mortar_weaponstart");
+                       makeMulti(e, "g_balance_shotgun_weaponstartoverride g_balance_machinegun_weaponstartoverride g_balance_devastator_weaponstartoverride g_balance_minelayer_weaponstartoverride g_balance_electro_weaponstartoverride g_balance_crylink_weaponstartoverride g_balance_hagar_weaponstartoverride g_balance_porto_weaponstartoverride g_balance_vaporizer_weaponstartoverride g_balance_hook_weaponstartoverride g_balance_rifle_weaponstartoverride g_balance_fireball_weaponstartoverride g_balance_seeker_weaponstartoverride g_balance_tuba_weaponstartoverride g_balance_arc_weaponstartoverride g_balance_vortex_weaponstartoverride g_balance_mortar_weaponstartoverride");
 
        me.gotoRC(me, me.rows - 1, 0);
                me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));