void XonoticServerListTab_refresh(entity this, entity slist)
{
- bool clear = false;
- slist.refreshServerList(slist, clear ? REFRESHSERVERLIST_RESET : REFRESHSERVERLIST_ASK);
+ slist.refreshServerList(slist, REFRESHSERVERLIST_ASK);
}
-.entity quitGameButton;
-
void XonoticServerListTab_fill(entity me)
{
entity e, slist;
e.onClickEntity = slist;
slist.infoButton = e;
me.TR(me);
- me.TD(me, 1, me.columns * 0.5, me.quitGameButton = makeXonoticQuitButton('0 0 0', 0));
+ me.TD(me, 1, me.columns * 0.5, e = makeXonoticLeaveMatchButton('0 0 0', 0));
me.TD(me, 1, me.columns * 0.5, e = makeXonoticButton(_("Join!"), '0 0 0'));
e.onClick = ServerList_Connect_Click;
e.onClickEntity = slist;