-#ifdef INTERFACE
-CLASS(XonoticServerListTab) EXTENDS(XonoticTab)
- METHOD(XonoticServerListTab, fill, void(entity))
- ATTRIB(XonoticServerListTab, title, string, _("Join"))
- ATTRIB(XonoticServerListTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticServerListTab, rows, float, 23)
- ATTRIB(XonoticServerListTab, columns, float, 6.5)
-ENDCLASS(XonoticServerListTab)
-entity makeXonoticServerListTab();
-#endif
+#include "dialog_multiplayer_join.qh"
-#ifdef IMPLEMENTATION
+#include "serverlist.qh"
+
+#include "textlabel.qh"
+#include "inputbox.qh"
+#include "checkbox.qh"
+#include "button.qh"
entity makeXonoticServerListTab()
{
entity me;
- me = spawnXonoticServerListTab();
+ me = NEW(XonoticServerListTab);
me.configureDialog(me);
return me;
}
me.TD(me, 1, 0.9, e = makeXonoticCheckBox(0, "menu_slist_categories", ZCTX(_("SRVS^Categories"))));
e.onClickEntity = slist;
e.onClick = ServerList_Categories_Click;
- me.TD(me, 1, 0.6, e = makeXonoticCheckBox(0, "menu_slist_showempty", ZCTX(_("SRVS^Empty"))));
+ me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "menu_slist_showempty", ZCTX(_("SRVS^Empty")),
+ _("Show empty servers")));
slist.filterShowEmpty = e.checked;
e.onClickEntity = slist;
e.onClick = ServerList_ShowEmpty_Click;
- me.TD(me, 1, 0.6, e = makeXonoticCheckBox(0, "menu_slist_showfull", ZCTX(_("SRVS^Full"))));
+ me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "menu_slist_showfull", ZCTX(_("SRVS^Full")),
+ _("Show full servers that have no slots available")));
slist.filterShowFull = e.checked;
e.onClickEntity = slist;
e.onClick = ServerList_ShowFull_Click;
- me.TD(me, 1, 0.6, e = makeXonoticCheckBox(0, "net_slist_pause", _("Pause")));
+ me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "net_slist_pause", _("Pause"),
+ _("Pause updating the server list to prevent servers from \"jumping around\"")));
me.gotoRC(me, 2, 0);
me.TD(me, 1, 1, slist.sortButton1 = makeXonoticButton(string_null, '0 0 0'));
e.onClick = ServerList_Favorite_Click;
e.onClickEntity = slist;
slist.favoriteButton = e;
- me.TD(me, 1, 1.5, e = makeXonoticButton(_("Info..."), '0 0 0'));
+ me.TD(me, 1, 1.5, e = makeXonoticButton_T(_("Info..."), '0 0 0',
+ _("Show more information about the currently highlighted server")));
e.onClick = ServerList_Info_Click;
e.onClickEntity = slist;
slist.infoButton = e;
e.onClickEntity = slist;
slist.connectButton = e;
}
-#endif