ATTRIB(XonoticSingleplayerDialog, color, vector, SKINCOLOR_DIALOG_SINGLEPLAYER)
ATTRIB(XonoticSingleplayerDialog, intendedWidth, float, 0.80)
ATTRIB(XonoticSingleplayerDialog, rows, float, 24)
ATTRIB(XonoticSingleplayerDialog, color, vector, SKINCOLOR_DIALOG_SINGLEPLAYER)
ATTRIB(XonoticSingleplayerDialog, intendedWidth, float, 0.80)
ATTRIB(XonoticSingleplayerDialog, rows, float, 24)