KEYBIND_DEF("+jump" , _("jump / swim"));
KEYBIND_DEF("+crouch" , _("crouch / sink"));
KEYBIND_DEF("+hook" , _("off-hand hook"));
- KEYBIND_DEF("+jetpack" , _("jet pack"));
+ KEYBIND_DEF("+jetpack" , _("jetpack"));
KEYBIND_DEF("" , "");
KEYBIND_DEF("" , _("Attacking"));
KEYBIND_DEF("+fire" , _("primary fire"));
int i;
#define ADD_TO_W_LIST(pred) \
- FOREACH(Weapons, it != WEP_Null, LAMBDA( \
+ FOREACH(Weapons, it != WEP_Null, { \
if (it.impulse != imp) continue; \
if (!(pred)) continue; \
w_list = strcat(w_list, it.m_name, " / "); \
- ))
+ })
for(int imp = 1; imp <= 9; ++imp)
{
for(int i = 0; i < MAX_KEYBINDS; ++i)
{
- if(Xonotic_KeyBinds_Functions[i])
- strunzone(Xonotic_KeyBinds_Functions[i]);
- Xonotic_KeyBinds_Functions[i] = string_null;
- if(Xonotic_KeyBinds_Descriptions[i])
- strunzone(Xonotic_KeyBinds_Descriptions[i]);
- Xonotic_KeyBinds_Descriptions[i] = string_null;
+ strfree(Xonotic_KeyBinds_Functions[i]);
+ strfree(Xonotic_KeyBinds_Descriptions[i]);
}
Xonotic_KeyBinds_Count = 0;
}