]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/util.qh
#include this
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / util.qh
index 6165fb3606b945968910c437bf76732d931c3ad5..aad853485fbc01960fb1844c26a6832f36779226 100644 (file)
@@ -1,3 +1,37 @@
+#ifndef MENU_UTIL_H
+#define MENU_UTIL_H
+#if defined(CSQC)
+#elif defined(MENUQC)
+       #include "../../common/util-pre.qh"
+    #include "../sys-pre.qh"
+    #include "../../dpdefs/menudefs.qc"
+    #include "../../dpdefs/keycodes.qc"
+    #include "../sys-post.qh"
+    #include "../config.qh"
+    #include "../../warpzonelib/mathlib.qh"
+    #include "../../common/util.qh"
+    #include "../../common/test.qh"
+    #include "../oo/base.qh"
+    #include "../../common/playerstats.qh"
+    #include "../../common/teams.qh"
+    #include "../../common/constants.qh"
+    #include "../../common/mapinfo.qh"
+    #include "../../common/campaign_common.qh"
+    #include "../../common/weapons/weapons.qh"
+    #include "../../common/counting.qh"
+    #include "../../common/command/markup.qh"
+    #include "../../common/command/rpn.qh"
+    #include "../../common/command/generic.qh"
+    #include "../../common/command/shared_defs.qh"
+    #include "../../common/urllib.qh"
+    #include "../../common/monsters/monsters.qh"
+    #include "../command/menu_cmd.qh"
+    #include "../menu.qh"
+    #include "../draw.qh"
+    #include "../skin.qh"
+#elif defined(SVQC)
+#endif
+
 float GL_CheckExtension(string ext);
 float GL_Have_TextureCompression();
 
@@ -23,20 +57,16 @@ string getZonedTooltipForIdentifier(string s);
 
 string resolvemod(string m);
 
-float URI_GET_DISCARD = 0;
-
-float URI_GET_UPDATENOTIFICATION = 1;
 void UpdateNotification_URI_Get_Callback(float id, float status, string data);
 
-float URI_GET_CURL = 2;
-float URI_GET_CURL_END = 9;
-void Curl_URI_Get_Callback(float id, float status, string data);
-
 void URI_Get_Callback(float id, float status, string data);
 
 // game type list box stuff (does not NEED to contain all game types, other
 // types stay available via console)
 float GameType_GetID(float cnt);
+string GameType_GetName(float cnt);
+string GameType_GetIcon(float cnt);
+//string GameType_GetTeams(float cnt);
 float GameType_GetCount();
 
 void dialog_hudpanel_common_notoggle(entity me, string panelname);
@@ -49,3 +79,10 @@ void dialog_hudpanel_common_notoggle(entity me, string panelname);
 
 string _Nex_ExtResponseSystem_BannedServers;
 float _Nex_ExtResponseSystem_BannedServersNeedsRefresh;
+string _Nex_ExtResponseSystem_PromotedServers;
+float _Nex_ExtResponseSystem_PromotedServersNeedsRefresh;
+string _Nex_ExtResponseSystem_RecommendedServers;
+float _Nex_ExtResponseSystem_RecommendedServersNeedsRefresh;
+
+void CheckSendCvars(entity me, string cvarnamestring);
+#endif
\ No newline at end of file