+#ifndef MENU_UTIL_H
+#define MENU_UTIL_H
+#if defined(CSQC)
+#elif defined(MENUQC)
+ #include "../../common/util-pre.qh"
+ #include "../sys-pre.qh"
+ #include "../../dpdefs/menudefs.qc"
+ #include "../../dpdefs/keycodes.qc"
+ #include "../sys-post.qh"
+ #include "../config.qh"
+ #include "../../warpzonelib/mathlib.qh"
+ #include "../../common/util.qh"
+ #include "../../common/test.qh"
+ #include "../oo/base.qh"
+ #include "../../common/playerstats.qh"
+ #include "../../common/teams.qh"
+ #include "../../common/constants.qh"
+ #include "../../common/mapinfo.qh"
+ #include "../../common/campaign_common.qh"
+ #include "../../common/weapons/weapons.qh"
+ #include "../../common/counting.qh"
+ #include "../../common/command/markup.qh"
+ #include "../../common/command/rpn.qh"
+ #include "../../common/command/generic.qh"
+ #include "../../common/command/shared_defs.qh"
+ #include "../../common/urllib.qh"
+ #include "../../common/monsters/monsters.qh"
+ #include "../command/menu_cmd.qh"
+ #include "../menu.qh"
+ #include "../draw.qh"
+ #include "../skin.qh"
+#elif defined(SVQC)
+#endif
+
float GL_CheckExtension(string ext);
float GL_Have_TextureCompression();
string resolvemod(string m);
-float URI_GET_DISCARD = 0;
-
-float URI_GET_UPDATENOTIFICATION = 1;
void UpdateNotification_URI_Get_Callback(float id, float status, string data);
-float URI_GET_CURL = 2;
-float URI_GET_CURL_END = 9;
-void Curl_URI_Get_Callback(float id, float status, string data);
-
void URI_Get_Callback(float id, float status, string data);
// game type list box stuff (does not NEED to contain all game types, other
// types stay available via console)
float GameType_GetID(float cnt);
+string GameType_GetName(float cnt);
+string GameType_GetIcon(float cnt);
+//string GameType_GetTeams(float cnt);
float GameType_GetCount();
void dialog_hudpanel_common_notoggle(entity me, string panelname);
string _Nex_ExtResponseSystem_BannedServers;
float _Nex_ExtResponseSystem_BannedServersNeedsRefresh;
+string _Nex_ExtResponseSystem_PromotedServers;
+float _Nex_ExtResponseSystem_PromotedServersNeedsRefresh;
+string _Nex_ExtResponseSystem_RecommendedServers;
+float _Nex_ExtResponseSystem_RecommendedServersNeedsRefresh;
+
+void CheckSendCvars(entity me, string cvarnamestring);
+#endif
\ No newline at end of file