]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/_all.qh
Merge branch 'master' into Mario/killsound
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / _all.qh
index 287e6c0a1b22eded656884c729d2def334b58cab..1fabe4d0f965aa9abd6b564b180ad4e83637a96d 100644 (file)
@@ -1,5 +1,4 @@
-#ifndef SERVER_ALL_H
-#define SERVER_ALL_H
+#pragma once
 
 int maxclients;
 
@@ -12,42 +11,76 @@ const string STR_OBSERVER = "observer";
 #define IS_OBSERVER(v) ((v).classname == STR_OBSERVER)
 
 #define IS_CLIENT(v) (v.flags & FL_CLIENT)
+/** want: (IS_CLIENT(v) && !IS_REAL_CLIENT(v)) */
 #define IS_BOT_CLIENT(v) (clienttype(v) == CLIENTTYPE_BOT)
+#define IS_FAKE_CLIENT(v) (clienttype(v) == CLIENTTYPE_NOTACLIENT)
 #define IS_REAL_CLIENT(v) (clienttype(v) == CLIENTTYPE_REAL)
-#define IS_NOT_A_CLIENT(v) (clienttype(v) == CLIENTTYPE_NOTACLIENT)
+/** was: (clienttype(v) == CLIENTTYPE_NOTACLIENT) */
+#define IS_NOT_A_CLIENT(v) (!IS_CLIENT(v))
 
 #define IS_MONSTER(v) (v.flags & FL_MONSTER)
 #define IS_VEHICLE(v) (v.vehicle_flags & VHF_ISVEHICLE)
 #define IS_TURRET(v) (v.turret_flags & TUR_FLAG_ISTURRET)
 
-#define FOR_EACH_CLIENTSLOT(v) for (v = world; (v = nextent(v)) && (etof(v) <= maxclients); )
-#define FOR_EACH_CLIENT(v) FOR_EACH_CLIENTSLOT(v) if (IS_CLIENT(v))
-#define FOR_EACH_REALCLIENT(v) FOR_EACH_CLIENT(v) if (IS_REAL_CLIENT(v))
+// NOTE: FOR_EACH_CLIENTSLOT deprecated! Use the following instead: FOREACH_CLIENTSLOT(true, { code; });
+// NOTE: FOR_EACH_CLIENT deprecated! Use the following instead: FOREACH_CLIENT(true, { code; });
+// NOTE: FOR_EACH_REALCLIENT deprecated! Use the following instead: FOREACH_CLIENT(IS_REAL_CLIENT(it), { code; });
 
-// NOTE: FOR_EACH_PLAYER deprecated! Use the following instead: FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(yourcode));
-// NOTE: FOR_EACH_SPEC deprecated! Use the following instead: FOREACH_CLIENT(IS_SPEC(it), LAMBDA(yourcode));
-// NOTE: FOR_EACH_OBSERVER deprecated! Use the following instead: FOREACH_CLIENT(IS_OBSERVER(it), LAMBDA(yourcode));
-// NOTE: FOR_EACH_REALPLAYER deprecated! Use the following instead: FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(yourcode));
+// NOTE: FOR_EACH_PLAYER deprecated! Use the following instead: FOREACH_CLIENT(IS_PLAYER(it), { code; });
+// NOTE: FOR_EACH_SPEC deprecated! Use the following instead: FOREACH_CLIENT(IS_SPEC(it), { code; });
+// NOTE: FOR_EACH_OBSERVER deprecated! Use the following instead: FOREACH_CLIENT(IS_OBSERVER(it), { code; });
+// NOTE: FOR_EACH_REALPLAYER deprecated! Use the following instead: FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), { code; });
 
-#define FOREACH_CLIENT(cond, body) \
+#define FOREACH_CLIENTSLOT(cond, body) \
        MACRO_BEGIN { \
-               for(int i = 1; i <= maxclients; ++i) \
+               for(int _i = 1; _i <= maxclients; ++_i) \
                { \
-                       entity it = ftoe(i); \
-                       if(it == NULL || !IS_CLIENT(it)) continue; \
+                       const noref int i = _i; \
+                       ITER_CONST noref entity it = ftoe(i); \
                        if(cond) { LAMBDA(body) } \
                } \
        } MACRO_END
 
-#define FOR_EACH_MONSTER(v) for (v = world; (v = findflags(v, flags, FL_MONSTER)) != world; )
+#define FOREACH_CLIENT(cond, body) FOREACH_CLIENTSLOT(IS_CLIENT(it) && (cond), body)
 
-#include "../common/effects/all.qh"
-#include "../common/models/all.qh"
-#include "../common/sounds/all.qh"
+// using the "inside out" version of knuth-fisher-yates shuffle
+// https://en.wikipedia.org/wiki/Fisher–Yates_shuffle
+entity _FCR_clients[255];
+bool _FCR_entered = false;
+#define FOREACH_CLIENT_RANDOM(cond, body) \
+       MACRO_BEGIN { \
+               if (_FCR_entered) LOG_FATAL("FOREACH_CLIENT_RANDOM must not be nested"); \
+               _FCR_entered = true; \
+               int _cnt = 0; \
+               FOREACH_CLIENT(cond, LAMBDA( \
+                       int _j = floor(random() * (_cnt + 1)); \
+                       if (_j == _cnt) \
+                       { \
+                               _FCR_clients[_cnt] = it; \
+                       } \
+                       else \
+                       { \
+                               _FCR_clients[_cnt] = _FCR_clients[_j]; \
+                               _FCR_clients[_j] = it; \
+                       } \
+                       _cnt++; \
+               )); \
+               for (int _i = 0; _i < _cnt; ++_i) \
+               { \
+                       const noref int i = _i; \
+                       ITER_CONST noref entity it = _FCR_clients[i]; \
+                       if (cond) { LAMBDA(body) } \
+               } \
+               _FCR_entered = false; \
+       } MACRO_END
+
+// NOTE: FOR_EACH_MONSTER deprecated! Use the following instead: IL_EACH(g_monsters, true, { code; });
+
+#include <common/effects/all.qh>
+#include <common/models/all.qh>
+#include <common/sounds/all.qh>
 
 #include "autocvars.qh"
 #include "constants.qh"
 #include "defs.qh"
 #include "miscfunctions.qh"
-
-#endif