float autocvar_g_use_ammunition;
float autocvar_g_waypointeditor;
float autocvar_g_waypoints_for_items;
-float autocvar_g_waypointsprite_deadlifetime;
-float autocvar_g_waypointsprite_deployed_lifetime;
-float autocvar_g_waypointsprite_limitedrange;
float autocvar_g_weapon_charge_colormod_blue_full;
float autocvar_g_weapon_charge_colormod_blue_half;
float autocvar_g_weapon_charge_colormod_green_full;
float autocvar_sv_warsowbunny_backtosideratio;
float autocvar_sv_warsowbunny_topspeed;
float autocvar_sv_warsowbunny_turnaccel;
+float autocvar_sv_waypointsprite_deadlifetime;
+float autocvar_sv_waypointsprite_deployed_lifetime;
+float autocvar_sv_waypointsprite_limitedrange;
string autocvar_sv_weaponstats_file;
float autocvar_sv_gibhealth;
float autocvar_sys_ticrate;
float autocvar_g_trueaim_minrange;
float autocvar_g_debug_defaultsounds;
float autocvar_g_loituma;
+float autocvar_g_sandbox_info;
+float autocvar_g_sandbox_editor_distance_spawn;
+float autocvar_g_sandbox_editor_distance_edit;