void navigation_dynamicgoal_unset(entity this);
entity navigation_findnearestwaypoint(entity ent, float walkfromwp);
void navigation_goalrating_end(entity this);
void navigation_dynamicgoal_unset(entity this);
entity navigation_findnearestwaypoint(entity ent, float walkfromwp);
void navigation_goalrating_end(entity this);