self.netname_freeme = string_null;
self.playermodel_freeme = string_null;
self.playerskin_freeme = string_null;
- remove(self.bot_cmd_current);
+ if(self.bot_cmd_current)
+ remove(self.bot_cmd_current);
if(bot_waypoint_queue_owner==self)
bot_waypoint_queue_owner = world;
}