-void bot_remove_from_bot_list(entity this)
-{
- entity e = bot_list;
- entity prev_bot = NULL;
- while (e)
- {
- if(e == this)
- {
- if(!prev_bot)
- bot_list = this.nextbot;
- else
- prev_bot.nextbot = this.nextbot;
- if(bot_strategytoken == this)
- {
- bot_strategytoken = this.nextbot;
- bot_strategytoken_taken = true;
- }
- this.nextbot = NULL;
- break;
- }
- prev_bot = e;
- e = e.nextbot;
- }
-}
-
-void bot_clear(entity this)
-{
- bot_remove_from_bot_list(this);
- if(bot_waypoint_queue_owner == this)
- bot_waypoint_queue_owner = NULL;
- this.aistatus &= ~AI_STATUS_STUCK; // otherwise bot_waypoint_queue_owner will be set again to this by navigation_unstuck
-}
-