]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/campaign.qc
Merge branch 'bones_was_here/805' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / campaign.qc
index 1a01868fb3b1cc660d0e2720dac392dfdafef648..6bd853d1b4af51d053ff9048f5712d184ca60986 100644 (file)
@@ -1,12 +1,12 @@
 #include "campaign.qh"
 
-#include "defs.qh"
-
-#include "cheats.qh"
-#include "miscfunctions.qh"
-#include "g_world.qh"
-
-#include "../common/campaign_common.qh"
+#include <common/campaign_common.qh>
+#include <common/mapinfo.qh>
+#include <common/stats.qh>
+#include <common/weapons/_all.qh>
+#include <server/cheats.qh>
+#include <server/intermission.qh>
+#include <server/world.qh>
 
 // campaign cvars:
 //   _campaign_index: index of CURRENT map
@@ -33,7 +33,7 @@ float Campaign_Invalid()
        string thismapname, wantedmapname;
        thismapname = GetMapname();
        wantedmapname = campaign_gametype[0];
-       if(MapInfo_CurrentGametype() != MapInfo_Type_FromString(wantedmapname))
+       if(MapInfo_CurrentGametype() != MapInfo_Type_FromString(wantedmapname, false))
                return CampaignBailout("wrong game type!");
        wantedmapname = campaign_mapname[0];
        if(wantedmapname != thismapname)
@@ -41,6 +41,11 @@ float Campaign_Invalid()
        return 0;
 }
 
+string Campaign_GetTitle()
+{
+       return campaign_title;
+}
+
 int Campaign_GetLevelNum()
 {
        return campaign_level + 1;
@@ -67,7 +72,7 @@ void CampaignPreInit()
 
        if(autocvar_sv_cheats)
        {
-               MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0]));
+               MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0], false));
                CampaignFile_Unload();
                CampaignBailout("JOLLY CHEATS AHAHAHAHAHAHAH))");
                return;
@@ -96,7 +101,7 @@ void CampaignPreInit()
        cvar_settemp("skill", ftos(baseskill));
        cvar_settemp("bot_number", ftos(campaign_bots[0]));
 
-       MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0]));
+       MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0], false));
 
        if(Campaign_Invalid())
                return;