]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cheats.qc
Revert "Merge branch 'TimePath/bot_api' into 'master'\r"
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qc
index d9eb75915072bdd8d118d4dafb51804f1aba98c2..9912174dd8d17a5a024fd8ac9e77f5340e839b49 100644 (file)
@@ -3,7 +3,7 @@
 
 #include "g_damage.qh"
 #include "race.qh"
-#include "t_teleporters.qh"
+#include "../common/triggers/teleporters.qh"
 
 #include "mutators/mutators_include.qh"
 
 
 #include "../common/constants.qh"
 #include "../common/deathtypes.qh"
+#include "../common/effects/effects.qh"
 #include "../common/util.qh"
 
 #include "../common/monsters/all.qh"
 
 #include "../common/weapons/all.qh"
 
+#include "../common/triggers/subs.qh"
+
+#include "../common/triggers/func/breakable.qh"
+
 #include "../csqcmodellib/sv_model.qh"
 
 #include "../warpzonelib/anglestransform.qh"
@@ -60,7 +65,7 @@ void CheatShutdownClient()
 }
 
 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
-{
+{SELFPARAM();
        // dead people cannot cheat
        if(self.deadflag != DEAD_NO)
                return 0;
@@ -110,7 +115,7 @@ float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as a
 
 float num_autoscreenshot;
 void info_autoscreenshot_findtarget()
-{
+{SELFPARAM();
        entity e;
        e = find(world, targetname, self.target);
        if(!e)
@@ -124,7 +129,7 @@ void info_autoscreenshot_findtarget()
        self.angles_y = a.y;
        // we leave Rick Roll alone
 }
-void spawnfunc_info_autoscreenshot()
+spawnfunc(info_autoscreenshot)
 {
        if(++num_autoscreenshot > autocvar_g_max_info_autoscreenshot)
        {
@@ -137,7 +142,7 @@ void spawnfunc_info_autoscreenshot()
 }
 
 float CheatImpulse(float i)
-{
+{SELFPARAM();
        BEGIN_CHEAT_FUNCTION();
        switch(i)
        {
@@ -208,7 +213,7 @@ float CheatImpulse(float i)
                                        self.angles = self.personal.v_angle;
                                        self.fixangle = true;
 
-                                       MUTATOR_CALLHOOK(AbortSpeedrun);
+                                       MUTATOR_CALLHOOK(AbortSpeedrun, self);
                                }
 
                                self.ammo_rockets = self.personal.ammo_rockets;
@@ -277,15 +282,15 @@ float CheatImpulse(float i)
                        else
                                e = self;
 
-                       pointparticles(particleeffectnum("rocket_explode"), e.origin, '0 0 0', 1);
-                       sound(e, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTEN_NORM);
+                       Send_Effect(EFFECT_ROCKET_EXPLODE, e.origin, '0 0 0', 1);
+                       sound(e, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
 
                        e2 = spawn();
                        setorigin(e2, e.origin);
                        RadiusDamage(e2, self, 1000, 0, 128, world, world, 500, DEATH_CHEAT, e);
                        remove(e2);
 
-                       print("404 Sportsmanship not found.\n");
+                       LOG_INFO("404 Sportsmanship not found.\n");
                        DID_CHEAT();
                        break;
        }
@@ -296,13 +301,12 @@ float CheatImpulse(float i)
 void DragBox_Think();
 float drag_lastcnt;
 float CheatCommand(float argc)
-{
+{SELFPARAM();
        BEGIN_CHEAT_FUNCTION();
        string cmd;
        cmd = argv(0);
        switch(cmd)
        {
-               entity e;
                float effectnum, f;
                vector start, end;
                entity oldself;
@@ -316,13 +320,12 @@ float CheatCommand(float argc)
                                //   origin (0..1, on crosshair line)
                                //   velocity
                                //   howmany
-                               effectnum = particleeffectnum(argv(1));
                                f = stof(argv(2));
                                crosshair_trace(self);
                                start = (1-f) * self.origin + f * trace_endpos;
                                end = stov(argv(3));
                                f = stof(argv(4));
-                               pointparticles(effectnum, start, end, f);
+                               Send_Effect_(argv(1), start, end, f);
                                DID_CHEAT();
                                break;
                        }
@@ -334,7 +337,7 @@ float CheatCommand(float argc)
                        {
                                // arguments:
                                //   effectname
-                               effectnum = particleeffectnum(argv(1));
+                               effectnum = _particleeffectnum(argv(1));
                                W_SetupShot(self, false, false, "", CH_WEAPON_A, 0);
                                traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
                                trailparticles(self, effectnum, w_shotorg, trace_endpos);
@@ -358,7 +361,7 @@ float CheatCommand(float argc)
                                }
                                else
                                {
-                                       e = spawn();
+                                       entity e = spawn();
                                        e.model = strzone(argv(1));
                                        e.mdl = "rocket_explode";
                                        e.health = 1000;
@@ -369,10 +372,7 @@ float CheatCommand(float argc)
                                                e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
                                                e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
                                        }
-                                       oldself = self;
-                                       self = e;
-                                       spawnfunc_func_breakable();
-                                       self = oldself;
+                                       WITH(entity, self, e, spawnfunc_func_breakable(e));
                                        // now, is it valid?
                                        if(f == 0)
                                        {
@@ -402,14 +402,14 @@ float CheatCommand(float argc)
                        }
                        sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
                        break;
-               case "dragbox_spawn":
+               case "dragbox_spawn": {
                        IS_CHEAT(0, argc, 0);
-                       e = spawn();
+                       entity e = spawn();
                        e.classname = "dragbox_box";
                        e.think = DragBox_Think;
                        e.nextthink = time;
                        e.solid = -1; // black
-                       setmodel(e, "null"); // network it
+                       setmodel(e, MDL_Null); // network it
                        if(argc == 4)
                                e.cnt = stof(argv(1));
                        else
@@ -418,7 +418,7 @@ float CheatCommand(float argc)
                        e.aiment = spawn();
                        e.aiment.classname = "dragbox_corner_1";
                        e.aiment.owner = e;
-                       setmodel(e.aiment, "models/marker.md3");
+                       setmodel(e.aiment, MDL_MARKER);
                        e.aiment.skin = 0;
                        setsize(e.aiment, '0 0 0', '0 0 0');
                        if(argc == 4)
@@ -432,7 +432,7 @@ float CheatCommand(float argc)
                        e.enemy = spawn();
                        e.enemy.classname = "dragbox_corner_2";
                        e.enemy.owner = e;
-                       setmodel(e.enemy, "models/marker.md3");
+                       setmodel(e.enemy, MDL_MARKER);
                        e.enemy.skin = 1;
                        setsize(e.enemy, '0 0 0', '0 0 0');
                        end = normalize(self.origin + self.view_ofs - e.aiment.origin);
@@ -456,14 +456,15 @@ float CheatCommand(float argc)
                        setorigin(e.killindicator.killindicator, '0 0 8');
                        DID_CHEAT();
                        break;
-               case "dragpoint_spawn":
+               }
+               case "dragpoint_spawn": {
                        IS_CHEAT(0, argc, 0);
-                       e = spawn();
+                       entity e = spawn();
                        e.classname = "dragpoint";
                        e.think = DragBox_Think;
                        e.nextthink = time;
                        e.solid = 0; // nothing special
-                       setmodel(e, "models/marker.md3");
+                       setmodel(e, MDL_MARKER);
                        setsize(e, PL_MIN, PL_MAX);
                        e.skin = 2;
                        if(argc == 3)
@@ -491,13 +492,14 @@ float CheatCommand(float argc)
                        setorigin(e.killindicator.killindicator, '0 0 56');
                        DID_CHEAT();
                        break;
+               }
                case "drag_remove":
                        IS_CHEAT(0, argc, 0);
                        RandomSelection_Init();
                        crosshair_trace(self);
-                       for(e = world; (e = find(e, classname, "dragbox_box")); )
+                       for(entity e = world; (e = find(e, classname, "dragbox_box")); )
                                RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
-                       for(e = world; (e = find(e, classname, "dragpoint")); )
+                       for(entity e = world; (e = find(e, classname, "dragpoint")); )
                                RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
                        if(RandomSelection_chosen_ent)
                        {
@@ -517,9 +519,9 @@ float CheatCommand(float argc)
                        {
                                RandomSelection_Init();
                                crosshair_trace(self);
-                               for(e = world; (e = find(e, classname, "dragbox_box")); )
+                               for(entity e = world; (e = find(e, classname, "dragbox_box")); )
                                        RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
-                               for(e = world; (e = find(e, classname, "dragpoint")); )
+                               for(entity e = world; (e = find(e, classname, "dragpoint")); )
                                        RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
                                if(RandomSelection_chosen_ent)
                                {
@@ -539,11 +541,11 @@ float CheatCommand(float argc)
                        {
                                f = fopen(argv(1), FILE_WRITE);
                                fputs(f, "cmd drag_clear\n");
-                               for(e = world; (e = find(e, classname, "dragbox_box")); )
+                               for(entity e = world; (e = find(e, classname, "dragbox_box")); )
                                {
                                        fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
                                }
-                               for(e = world; (e = find(e, classname, "dragpoint")); )
+                               for(entity e = world; (e = find(e, classname, "dragpoint")); )
                                {
                                        fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
                                }
@@ -558,7 +560,7 @@ float CheatCommand(float argc)
                        if(argc == 2)
                        {
                                f = fopen(argv(1), FILE_WRITE);
-                               for(e = world; (e = find(e, classname, "dragbox_box")); )
+                               for(entity e = world; (e = find(e, classname, "dragbox_box")); )
                                {
                                        fputs(f, "{\n");
                                        fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
@@ -568,7 +570,7 @@ float CheatCommand(float argc)
                                        fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
                                        fputs(f, "}\n");
                                }
-                               for(e = world; (e = find(e, classname, "dragpoint")); )
+                               for(entity e = world; (e = find(e, classname, "dragpoint")); )
                                {
                                        start = '0 0 0';
                                        effectnum = 0;
@@ -624,15 +626,15 @@ float CheatCommand(float argc)
                        break;
                case "drag_clear":
                        IS_CHEAT(0, argc, 0);
-                       for(e = world; (e = find(e, classname, "dragbox_box")); )
+                       for(entity e = world; (e = find(e, classname, "dragbox_box")); )
                                remove(e);
-                       for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
+                       for(entity e = world; (e = find(e, classname, "dragbox_corner_1")); )
                                remove(e);
-                       for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
+                       for(entity e = world; (e = find(e, classname, "dragbox_corner_2")); )
                                remove(e);
-                       for(e = world; (e = find(e, classname, "dragpoint")); )
+                       for(entity e = world; (e = find(e, classname, "dragpoint")); )
                                remove(e);
-                       for(e = world; (e = find(e, classname, "drag_digit")); )
+                       for(entity e = world; (e = find(e, classname, "drag_digit")); )
                                remove(e);
                        DID_CHEAT();
                        break;
@@ -693,43 +695,38 @@ float CheatCommand(float argc)
                        break;
                case "usetarget":
                        IS_CHEAT(0, argc, 0);
-                       e = self;
-                       self = spawn();
+                       setself(spawn());
                        self.target = argv(1);
-                       activator = e;
+                       activator = this;
                        SUB_UseTargets();
                        remove(self);
-                       self = e;
+                       setself(this);
                        DID_CHEAT();
                        break;
                case "killtarget":
                        IS_CHEAT(0, argc, 0);
-                       e = self;
-                       self = spawn();
+                       setself(spawn());
                        self.killtarget = argv(1);
-                       activator = e;
+                       activator = this;
                        SUB_UseTargets();
                        remove(self);
-                       self = e;
+                       setself(this);
                        DID_CHEAT();
                        break;
                case "teleporttotarget":
                        IS_CHEAT(0, argc, 0);
-                       e = self;
-                       self = spawn();
+                       setself(spawn());
                        setorigin(self, self.origin);
                        self.classname = "cheattriggerteleport";
                        self.target = argv(1);
                        teleport_findtarget();
                        if(!wasfreed(self))
                        {
-                               Simple_TeleportPlayer(self, e);
+                               Simple_TeleportPlayer(self, this);
                                remove(self);
-                               self = e;
                                DID_CHEAT();
                        }
-                       else
-                               self = e;
+                       setself(this);
                        break;
        }
 
@@ -751,7 +748,7 @@ void Drag_MoveDrag(entity from, entity to);
 .entity dragentity;
 
 float CheatFrame()
-{
+{SELFPARAM();
        BEGIN_CHEAT_FUNCTION();
 
        // Dragging can be used as either a cheat, or a function for some objects. If sv_cheats is active,
@@ -795,7 +792,7 @@ float CheatFrame()
 .float dragmovetype;
 
 float Drag(float force_allow_pick, float ischeat)
-{
+{SELFPARAM();
        BEGIN_CHEAT_FUNCTION();
 
        // returns true when an entity has been picked up
@@ -1029,7 +1026,13 @@ void Drag_Update(entity dragger)
 
        draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
 
-       te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
+       vector vecs = '0 0 0';
+       if(dragger.weaponentity.movedir_x > 0)
+               vecs = dragger.weaponentity.movedir;
+
+       vector dv = v_right * -vecs_y + v_up * vecs_z;
+
+       te_lightning1(draggee, dragger.origin + dragger.view_ofs + dv, curorigin);
 }
 
 float Drag_CanDrag(entity dragger)
@@ -1065,7 +1068,7 @@ void Drag_MoveDrag(entity from, entity to)
 }
 
 void DragBox_Think()
-{
+{SELFPARAM();
        if(self.aiment && self.enemy)
        {
                self.origin_x = (self.aiment.origin.x + self.enemy.origin.x) * 0.5;
@@ -1081,19 +1084,19 @@ void DragBox_Think()
        if(self.cnt == -1) // actually race_place -1
        {
                // show "10 10" for qualifying spawns
-               setmodel(self.killindicator, "models/sprites/10.spr32");
-               setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
+               setmodel(self.killindicator, MDL_NUM(10));
+               setmodel(self.killindicator.killindicator, MDL_NUM(10));
        }
        else if(self.cnt == -2) // actually race_place 0
        {
                // show "10 0" for loser spawns
-               setmodel(self.killindicator, "models/sprites/10.spr32");
-               setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
+               setmodel(self.killindicator, MDL_NUM(10));
+               setmodel(self.killindicator.killindicator, MDL_NUM(0));
        }
        else
        {
-               setmodel(self.killindicator, strcat("models/sprites/", ftos(self.cnt % 10), ".spr32"));
-               setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
+               setmodel(self.killindicator, MDL_NUM(self.cnt % 10));
+               setmodel(self.killindicator.killindicator, MDL_NUM(floor(self.cnt / 10)));
        }
 
        self.nextthink = time;