//stuffcmd(self, "chase_active 0");
//stuffcmd(self, "set viewsize $tmpviewsize \n");
-
- if(g_assault) {
- if(self.team == assault_attacker_team)
- Send_Notification(NOTIF_TEAM, self, MSG_CENTER, CENTER_ASSAULT_ATTACKING);
- else
- Send_Notification(NOTIF_TEAM, self, MSG_CENTER, CENTER_ASSAULT_DEFENDING);
- }
-
+
target_voicescript_clear(self);
// reset fields the weapons may use