-#include "_all.qh"
#include "round_handler.qh"
#include "bot/waypoints.qh"
#include "../common/minigames/sv_minigames.qh"
#include "../common/weapons/all.qh"
+#include "../common/vehicles/sv_vehicles.qh"
-/*
+#include "../common/mutators/mutator/waypoints/waypointsprites.qh"
+
+.entity vehicle;
+
+/**
* Impulse map:
*
* 0 reserved (no input)