void shownames_think()
{
self.origin = self.owner.origin + '0 0 1' * 48;
- if(self.health != max(0, floor(self.owner.health)) || self.armorvalue != max(0, floor(self.owner.armorvalue)))
+ if(self.health != max(0, floor(self.owner.health)))
{
self.health = max(0, floor(self.owner.health));
- self.armorvalue = max(0, floor(self.owner.armorvalue));
self.SendFlags |= 1;
}
if(self.armorvalue != max(0, floor(self.owner.armorvalue)))