]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/clientcommands.qc
A few more fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / clientcommands.qc
index 922b846be375b5a445402f042a37bedff563941f..bace1dd7ea26f67dfa2e377c937eebca5e5aee1f 100644 (file)
@@ -1,11 +1,22 @@
 entity nagger;
 float readycount;
+
 float Nagger_SendEntity(entity to, float sendflags)
 {
        float nags, i, f, b;
        entity e;
        WriteByte(MSG_ENTITY, ENT_CLIENT_NAGGER);
 
+       // bits:
+       //   1 = ready
+       //   2 = player needs to ready up
+       //   4 = vote
+       //   8 = player needs to vote
+       //  16 = warmup
+       // sendflags:
+       //  64 = vote counts
+       // 128 = vote string
+
        nags = 0;
        if(readycount)
        {
@@ -22,16 +33,28 @@ float Nagger_SendEntity(entity to, float sendflags)
        if(inWarmupStage)
                nags |= 16;
 
+       if(sendflags & 64)
+               nags |= 64;
+
        if(sendflags & 128)
                nags |= 128;
 
+       if(!(nags & 4)) // no vote called? send no string
+               nags &~= (64 | 128);
+
        WriteByte(MSG_ENTITY, nags);
 
-       if(nags & 128)
+       if(nags & 64)
        {
-               WriteString(MSG_ENTITY, votecalledvote_display);
+               WriteByte(MSG_ENTITY, vote_yescount);
+               WriteByte(MSG_ENTITY, vote_nocount);
+               WriteByte(MSG_ENTITY, vote_needed_absolute);
+               WriteChar(MSG_ENTITY, to.vote_vote);
        }
 
+       if(nags & 128)
+               WriteString(MSG_ENTITY, votecalledvote_display);
+
        if(nags & 1)
        {
                for(i = 1; i <= maxclients; i += 8)
@@ -57,7 +80,7 @@ void Nagger_VoteChanged()
 void Nagger_VoteCountChanged()
 {
        if(nagger)
-               nagger.SendFlags |= 1;
+               nagger.SendFlags |= 64;
 }
 void Nagger_ReadyCounted()
 {
@@ -129,7 +152,7 @@ void SV_ParseClientCommand(string s) {
 
        tokens = tokenize_console(s);
 
-       cmd = argv(0);
+       cmd = strtolower(argv(0));
        if(cmd != "reportcvar")
        if(cmd != "sentcvar")
        if(cmd != "pause")
@@ -174,7 +197,7 @@ void SV_ParseClientCommand(string s) {
                        ClientKill_TeamChange(-2); // observe
                } else if(autocvar_g_campaign || autocvar_g_balance_teams || autocvar_g_balance_teams_force) {
                        //JoinBestTeam(self, FALSE, TRUE);
-               } else if(teams_matter && !autocvar_sv_spectate && !(self.team_forced > 0)) {
+               } else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0)) {
                        self.classname = "observer";
                        stuffcmd(self,"menu_showteamselect\n");
                }
@@ -216,6 +239,11 @@ void SV_ParseClientCommand(string s) {
                if(self.classname == "player" && autocvar_sv_spectate == 1) {
                        ClientKill_TeamChange(-2); // observe
                }
+               if(g_ca && self.caplayer && (self.classname == "spectator" || self.classname == "observer")) {
+                       // in CA, allow a dead player to move to spectatators (without that, caplayer!=0 will be moved back to the player list)
+                       sprint(self, "WARNING: you will spectate in the next round.\n");
+                       self.caplayer = 0;
+               }
        } else if(cmd == "join") {
                if not(self.flags & FL_CLIENT)
                        return;
@@ -240,7 +268,7 @@ void SV_ParseClientCommand(string s) {
        } else if( cmd == "selectteam" ) {
                if not(self.flags & FL_CLIENT)
                        return;
-               if( !teams_matter ) {
+               if( !teamplay ) {
                        sprint( self, "selectteam can only be used in teamgames\n");
                } else if(autocvar_g_campaign) {
                        //JoinBestTeam(self, 0);
@@ -362,6 +390,7 @@ void SV_ParseClientCommand(string s) {
                sprint(self, cvar_purechanges);
        } else if(CheatCommand(tokens)) {
        } else {
+#if 0
                //if(ctf_clientcommand())
                //      return;
                // grep for Cmd_AddCommand_WithClientCommand to find them all
@@ -387,6 +416,7 @@ void SV_ParseClientCommand(string s) {
                        print("WARNING: Invalid clientcommand by ", self.netname, ": ", s, "\n");
                        return;
                }
+#endif
 
                if(self.jointime > 0 && time > self.jointime + 10 && time > self.nickspamtime) // allow any changes in the first 10 seconds since joining
                if(cmd == "name" || cmd == "playermodel") // TODO also playerskin and color?
@@ -440,7 +470,7 @@ void ReadyRestartForce()
        readycount = 0;
        Nagger_ReadyCounted(); // NOTE: this causes a resend of that entity, and will also turn off warmup state on the client
 
-       if(autocvar_teamplay_lockonrestart && teams_matter) {
+       if(autocvar_teamplay_lockonrestart && teamplay) {
                lockteams = 1;
                bprint("^1The teams are now locked.\n");
        }